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Edgar Pro - Procedural Dungeon Generator preview
Unity

Edgar Pro - Procedural Dungeon Generator

By OndrejNepozitek

$55

Rated 5.0/5 from 20 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $16.50. The latest store price is $55.

Recorded prices for Edgar Pro - Procedural Dungeon Generator 4 price observations from Aug 12, 2026 to Nov 4, 2026. Lowest recorded price $16.50. Exact dates and prices are listed below. $0.00 $27.50 $55.00 Aug 12, 2026: $16.50. Unity Flash Sale 2026-08-12 2026-08-13 Aug 13, 2026: $22. Unity Flash Sale 2026-08-13 2026-08-14 Aug 14, 2026: $27.50. Unity Discount 2026-08-14 2026-08-26 Nov 4, 2026: $55. Latest store price Aug 12, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$55Latest store price
$27.50Unity Discount 2026-08-14 2026-08-26
$22Unity Flash Sale 2026-08-13 2026-08-14
$16.50Unity Flash Sale 2026-08-12 2026-08-13

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Edgar Pro - Procedural Dungeon Generator

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Buildings & Infrastructure
Create dungeons that feel designed, not random.Edgar gives you the creative control of hand-crafted levels with the replayability of procedural generation. Define exactly how your dungeon flows - then let Edgar generate infinite variations that follow your rules.
Traditional procedural dungeons feel random and disconnected. Rooms don't flow meaningfully, layouts lack intentional design, and every run feels the same despite being "procedural."
Edgar solves this with a node-based approach: connect rooms like a flowchart to define your structure (boss room at the end, shop in the middle, branching paths), and Edgar generates levels that follow YOUR design with YOUR handcrafted rooms.
Want a dungeon that starts in a safe hub, branches into 3 parallel paths, reunites at a mini-boss, and ends with an epic boss fight? Define it once and Edgar generates endless unique variations, each following your exact structure.
Visual Level Editor: Design your dungeon structure like a flowchart - drag rooms, connect them with lines, done. Define exactly how rooms connect - no code required.
Handmade Room Templates: Create rooms like any Unity scene using tilemaps. Add lights, enemies, chests, traps - anything you need. Assign different templates to different room types.
Intelligent Room Placement: Edgar automatically finds valid layouts that match your defined structure, handling complex constraints like room sizes and door positions.
Extensible Post-Processing: Add your own logic after generation - spawn enemies based on difficulty, place loot, adjust lighting. Full control over the final result.
Unity 6 Support: Fully compatible with the latest Unity version.
PRO FEATURES: Fog of War - Reveal rooms as players explore them; Minimap - Easy setup for dungeon minimaps; Platformer Levels - Generate side-scrolling platformer dungeons, not just top-down; Enter the Gungeon & Dead Cells Examples - Example scenes inspired by these games, demonstrating how to recreate their procedural level design.
16 example scenes demonstrating different setups, full source code included, comprehensive documentation with tutorials.
Try the free version to explore the core features. Ready for Fog of War, Minimap, and Enter the Gungeon-style examples? Upgrade to PRO.

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