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ECS N-Body Orbit Simulation preview
Unity

ECS N-Body Orbit Simulation

By Parallel Cascades

Current price
FREE
Lowest recorded
FREE
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Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for ECS N-Body Orbit Simulation Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
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Last three months, in USD. Bundle prices cover the whole package.

About ECS N-Body Orbit Simulation

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Sci-fi & Space
  • Art & Visuals > 2D
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
ECS N-Body Simulation is a sample project with authoring components for setting up orbital simulation scenes with primary bodies and satellites - stars, gas giants, planets, moons, and asteroids, all affecting each other gravitationally and dynamically.

Using Unity's Data-Oriented Technology Stack (DOTS), this asset demonstrates high-performance gravitational physics through a clean, extensible ECS architecture.

Key Features
- Automatic Orbit Calculation: With authoring components and editor systems, you can manually position celestial bodies in a scene, and the precise starting velocity and trajectory for a stable orbit will be calculated.
- In-Editor Orbit Preview: An Editor system simulates and renders orbit trajectories instantly as you modify the scene.
- Procedural Satellite Spawning: Procedurally generate complex scenes with a spawner authoring component that calculates nested orbits. Create gas giants with asteroid rings composed of hundreds of individual asteroids, all orbiting a central star.
- VFX Graph Integration: VFX Graph integration syncs with the ECS world to render beautiful orbital trails that visualize the complex movement of N-Body celestial bodies through space in real-time.

Bonus Content Included
- Space Skybox VFX Graph: Free sample from the Procedural Space Skybox asset - a stunning VFX Graph skybox perfect for space environments (lite version without nebulas, full version available separately).
- Planet & Star Textures: High-quality pre-baked textures for planets, gas giants, and stars from the Procedural Planet Generation asset, ready to use in your scenes.
- Custom Shader Space Lighting: Specialized shader-based lighting system that simulates illumination from a central star, giving your celestial bodies realistic lighting that responds to their position.

Perfect For: Space simulation games • Orbital mechanics visualization • Learning ECS and DOTS through clean, extensible architecture

Technical Requirements
Unity DOTS:
- Unity.Entities 1.3.14
- Unity.Physics 1.3.14
- Visual Effect Graph 17.0.4

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