Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
No standalone prices have been recorded yet. You can still check the store or track this asset for future deals.
About Economy Engine LITE
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Stylized
- Theme > Low Poly
- Theme > Retro & Arcade
- Theme > Nature & Countryside
- Theme > Buildings & Infrastructure
- Art & Visuals > 2D
- Art & Visuals > 3D
This is the Free LITE Version of the tool. Bellow you can find the full version of the tool. Read the Version.txt to read more about the Full version
Full Version
Watch Economy Engine in action
Interactive demo
Go from an empty scene to a fully playable economy with shops, trades, loot and currencies in under 5 minutes.
Why Economy Engine?
Complete economy in minutes . Shops, loot chests, inventories and currencies all working together out of the box
Zero code required. Every system is configured through dedicated editor windows and ScriptableObjects
Economy Library. Browse, search, edit and organise all your economy data in one place.
Creator Hubs. Guided 2D and 3D scene creators that place, wire and configure NPCs in one click with zero manual Inspector work
Built for any project. Works with 2D and 3D, supports Built-in, URP and HDRP, drops into any existing Unity project with no dependencies on your scene structure
Scene setup in seconds: No searching for managers, tutorials and prefabs to setup your scene. Setup any scene to support Economy Engine within seconds using the Engine Setup window.
Save-ready from day one. Every data asset carries a unique persistent GUID that survives renames and folder moves
What data can I create?
Currencies: Currency data for your game
Items: Item data for your game
Transaction: Link items with currencies. Give your items value
Shop Data: Load it with transactions and create a Shop
Loot Drop: Create a loot drop. Configure its amount, item / currency and chance
Loot Table: Load it with loot drops for chests or enemies
What runtime game systems are included?
Character Controllers: Top-down 2D and Third Person 3D
Inventory System: Item selection, details panel and discard
Interaction System: Proximity-based, keyboard and gamepad support
Shop System: Buy/Sell transactions, stable or volatile pricing
Currency Exchange System: Exchange one currency for another at configurable rates
Chest System: Assign a Loot Table, interact to open and collect loot
Sign System: Interactable signs with typewriter dialog effect
UI Pop-Ups: Animated feedback for buying, selling, trading and exchanging
All systems work for both 2D and 3D
What else is included?
Pixel Art Character with 4-direction animations
28 Item Sprites (Weapons, Tools, Food, Armor, Materials and more)
4 Pixel Art NPC Sprites
Tileset: Terrain, Houses, Bushes, Trees and Decorations
3 Rigged Low Poly Characters with walking animation
Low Poly Environment: Houses, Terrain, Bushes, Trees and Decoration
Chest and Sign 3D Models
The tool's main priorities
Easy to use for any skill level
No code required
Make economy building an interactive experience
Kickstart your game economy in no time!
Please report any bugs and suggest improvements. The main version of the tool is constantly being updated
Full Version
Watch Economy Engine in action
Interactive demo
Go from an empty scene to a fully playable economy with shops, trades, loot and currencies in under 5 minutes.
Why Economy Engine?
Complete economy in minutes . Shops, loot chests, inventories and currencies all working together out of the box
Zero code required. Every system is configured through dedicated editor windows and ScriptableObjects
Economy Library. Browse, search, edit and organise all your economy data in one place.
Creator Hubs. Guided 2D and 3D scene creators that place, wire and configure NPCs in one click with zero manual Inspector work
Built for any project. Works with 2D and 3D, supports Built-in, URP and HDRP, drops into any existing Unity project with no dependencies on your scene structure
Scene setup in seconds: No searching for managers, tutorials and prefabs to setup your scene. Setup any scene to support Economy Engine within seconds using the Engine Setup window.
Save-ready from day one. Every data asset carries a unique persistent GUID that survives renames and folder moves
What data can I create?
Currencies: Currency data for your game
Items: Item data for your game
Transaction: Link items with currencies. Give your items value
Shop Data: Load it with transactions and create a Shop
Loot Drop: Create a loot drop. Configure its amount, item / currency and chance
Loot Table: Load it with loot drops for chests or enemies
What runtime game systems are included?
Character Controllers: Top-down 2D and Third Person 3D
Inventory System: Item selection, details panel and discard
Interaction System: Proximity-based, keyboard and gamepad support
Shop System: Buy/Sell transactions, stable or volatile pricing
Currency Exchange System: Exchange one currency for another at configurable rates
Chest System: Assign a Loot Table, interact to open and collect loot
Sign System: Interactable signs with typewriter dialog effect
UI Pop-Ups: Animated feedback for buying, selling, trading and exchanging
All systems work for both 2D and 3D
What else is included?
Pixel Art Character with 4-direction animations
28 Item Sprites (Weapons, Tools, Food, Armor, Materials and more)
4 Pixel Art NPC Sprites
Tileset: Terrain, Houses, Bushes, Trees and Decorations
3 Rigged Low Poly Characters with walking animation
Low Poly Environment: Houses, Terrain, Bushes, Trees and Decoration
Chest and Sign 3D Models
The tool's main priorities
Easy to use for any skill level
No code required
Make economy building an interactive experience
Kickstart your game economy in no time!
Please report any bugs and suggest improvements. The main version of the tool is constantly being updated