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EasyPlacement preview
Unity

EasyPlacement

By Gece Studio

$7.50

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.50. The latest store price is $7.50, matching the lowest recorded price shown here.

Recorded prices for EasyPlacement 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $7.50. Exact dates and prices are listed below. $0.00 $3.75 $7.50 Oct 31, 2026: $7.50. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$7.50Latest store price

About EasyPlacement

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
Easy Placement is an editor tool that ensures your objects always stay firmly attached to the ground on the vertical (Y) axis while you rotate or move them. Unlike other snapping tools, it uses Bounding Box mathematics to guarantee that the lowest point of your object always makes contact with the ground, no matter its rotation angle.

Key Features:
- Anti-Slide Algorithm: Completely prevents unwanted sliding on the X and Z axes while rotating. The object remains locked in place on its own axis and only adapts to the ground.
- Dynamic Bounding Box Tracking: As you rotate the object, its bounding box is recalculated in real time, and the “lowest point” is snapped to the ground with millimeter precision.
- Pivot-Independent Operation: Works flawlessly regardless of whether the object’s pivot is centered, at the top, or offset outside the mesh.
- Raycast Visualization: Thanks to the active yellow laser guide in the Scene view, you can visually track exactly which point the system is using as a reference.

Why Should You Use This Tool?
Unity’s default tools usually rely on the object’s pivot point. When placing an object on a sloped surface or rotating it at an unusual angle, parts of the object often sink into the ground or float above it. Easy Placement solves this problem in real time, you focus on rotating the object, and it finds the ground for you.

Technical Details:
- Lightweight and optimized code structure (works in Editor mode only).
- Fully compatible with Unity’s Undo system (revert your actions with a single click).
- Visual debugging (Debug) lines.

Double your scene editing speed and say goodbye to “floating” objects!

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