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Easy Hierarchy Selection preview
Unity

Easy Hierarchy Selection

By KefirBox

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Easy Hierarchy Selection 3 price observations from Jun 22, 2026 to Oct 31, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Jun 22, 2026: $4.99. Unity First Price 2026-06-22 2026-06-29 Sep 5, 2026: FREE. Unity Free Asset 2026-09-05 2026-09-12 Oct 31, 2026: FREE. Latest store price Jun 22, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity Free Asset 2026-09-05 2026-09-12
$4.99Unity First Price 2026-06-22 2026-06-29

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Easy Hierarchy Selection

  • Tools, Systems & Learning > Development Tools & Automation
We've all encountered the problem of accidental clicks when selecting an object on the scene. Or when you have to click several times in the same spot to select the right UI element.

This extension solves this problem in both 2D and 3D projects.

Hold Alt + Shift and click anywhere in the Scene window to open a pop-up menu with a list of all objects at that point. Hover to highlight an object and click to select it.

In the pop-up menu, you'll see a list of objects sorted by collision distance (if they have a collider). Or by distance from the camera, if it's not a physical object.

Features:
- Zero GC Allocations - the plugin does not generate memory garbage during operation, which is critical for the editor's stability in large projects.
- Scene View Performance - no unnecessary repaint calls.
- Smart Sorting - objects are sorted based on collision distance.
- Informative UI - display of type icons and nesting level for quick navigation.
- Layer filtering, Terrain/Canvas ignoring.
- Visual feedback customization.
- 3D, 2D and UI support - works with any colliders, sprites, and UI elements.
- LOD groups support - a group is selected instead of a specific object.
- Flexible Search - adjust cast distance and layer masks (LayerMask).
- Visual Feedback - highlight object bounds when hovering and automatic ping in the hierarchy.
- No additional setup is required before use.
- No external dependencies.

Configurable:
- Choose your modifier keys (Shift, Control, Alt, Command).
- Exclude specific layers.
- Optional Ping or Focus on select to frame objects.
- Search distance.
- Number of items to search.
- The color of the object's highlighting.
- Optional ignore Terrain and Canvas.
- Show or hide object components icons.

Unity price last checked .

Prices and availability may change.