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Price history
Lowest recorded standalone price: $15. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Easy Guide Line
OVERVIEW
• Easy to Use
• High Performance
• Fully Customizable
• Smooth Bezier Curve Pathing
MODES
• Prefab-Based: GameObject-prefab paths with customizable combinations
• Mesh-Based: Plane mesh for a seamless looping path with an image
FEATURES
• Optimized Mesh Combination: Merges meshes into one GameObject for better resource management
• Dynamic Color Transition: Customizable color transitions along the line
• Flexible Pathing: Supports height variations, long curves, and transparency adjustments
HIGHLY CUSTOMIZABLE
• Line Width and Shape: Defaults to arrows, with more options
• Mesh Subdivision Level (Mesh Mode)
• Item Spacing and Quantity (Prefab Mode)
• Selectable Line Type: Choose between Mesh or Prefabs
PERFORMANCE
• Auto-Merge: Combines prefabs into one mesh to reduce draw calls and boost performance
• Single Material Optimization: Combines all materials into one for smoother performance
• Subdivision Control: Mesh Mode uses subdivisions to balance quality and performance
ORGANIZED INTERFACE
A clean, organized window consolidates all controls, making customization straightforward and efficient.
DEPENDENCIES
• Shadergraph
• Unity Splines
• Easy to Use
• High Performance
• Fully Customizable
• Smooth Bezier Curve Pathing
MODES
• Prefab-Based: GameObject-prefab paths with customizable combinations
• Mesh-Based: Plane mesh for a seamless looping path with an image
FEATURES
• Optimized Mesh Combination: Merges meshes into one GameObject for better resource management
• Dynamic Color Transition: Customizable color transitions along the line
• Flexible Pathing: Supports height variations, long curves, and transparency adjustments
HIGHLY CUSTOMIZABLE
• Line Width and Shape: Defaults to arrows, with more options
• Mesh Subdivision Level (Mesh Mode)
• Item Spacing and Quantity (Prefab Mode)
• Selectable Line Type: Choose between Mesh or Prefabs
PERFORMANCE
• Auto-Merge: Combines prefabs into one mesh to reduce draw calls and boost performance
• Single Material Optimization: Combines all materials into one for smoother performance
• Subdivision Control: Mesh Mode uses subdivisions to balance quality and performance
ORGANIZED INTERFACE
A clean, organized window consolidates all controls, making customization straightforward and efficient.
DEPENDENCIES
• Shadergraph
• Unity Splines
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