Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-09-07 2026-09-07 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Easy-Build-Automator
- Tools, Systems & Learning > Development Tools & Automation
Every time you build, the tool automatically increments your semantic version (Patch, Minor, or Major — you choose), creates a cleanly named output folder like MyGame_v1.2.4_Windows64, runs Unity's build pipeline, writes a formatted Changelog.md next to your executable, and logs the build's metadata (duration, size, version, status) to a per-project history file. When the build finishes, the output folder opens automatically in Explorer or Finder.
By default, Unity's own Build button opens the tool's window instead of the file save dialog — so your whole team uses the same versioning and naming conventions without thinking about it. Prefer Unity's stock flow? A single checkbox restores it.
Perfect for:
- Solo developers tired of typing version numbers and folder names by hand
- Teams that want consistent, traceable release builds
- Anyone shipping frequent builds to testers, publishers, or storefronts
Mobile-ready: Android bundleVersionCode and iOS buildNumber are auto-incremented on each build (as required by Google Play and the App Store), with separate output directories per platform if you want them. If a build fails, the version and build numbers are automatically rolled back — your project settings are never left in a broken state.
Editor-only: the tool adds zero code and zero overhead to your runtime builds. No setup required — import and build.
Full documentation (user guide + FAQ) included in the package.