Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About Easy Apply Scale&Pivot
- Tools, Systems & Learning > Development Tools & Automation
Easy Apply Scale & Pivot is a lightweight Unity Editor tool designed to quickly and safely apply scale and pivot changes directly to selected GameObjects.
In many projects, non-uniform scales or incorrectly positioned pivots can lead to issues such as incorrect bounds, shadow artifacts, physics problems, or inconsistent object behavior. This tool helps eliminate those problems by allowing you to apply transformations in a controlled and predictable way.
The tool operates entirely inside the Unity Editor and does not affect runtime performance or build size.
Key use cases:
• Fixing problematic object scales after importing assets
• Adjusting pivot positions without breaking object placement
• Preparing assets for lighting, shadows, physics, and rendering
• Cleaning up scenes before baking lighting or building the project
Easy Apply Scale & Pivot is intended for developers who want a fast, reliable way to keep their scenes clean and technically correct.
In many projects, non-uniform scales or incorrectly positioned pivots can lead to issues such as incorrect bounds, shadow artifacts, physics problems, or inconsistent object behavior. This tool helps eliminate those problems by allowing you to apply transformations in a controlled and predictable way.
The tool operates entirely inside the Unity Editor and does not affect runtime performance or build size.
Key use cases:
• Fixing problematic object scales after importing assets
• Adjusting pivot positions without breaking object placement
• Preparing assets for lighting, shadows, physics, and rendering
• Cleaning up scenes before baking lighting or building the project
Easy Apply Scale & Pivot is intended for developers who want a fast, reliable way to keep their scenes clean and technically correct.