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Easy Ads for Unity LevelPlay preview
Unity

Easy Ads for Unity LevelPlay

By Tofaani

$15

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.50. The latest store price is $15.

Recorded prices for Easy Ads for Unity LevelPlay 4 price observations from Aug 14, 2026 to Nov 4, 2026. Lowest recorded price $7.50. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Aug 14, 2026: $7.50. Unity New Release Discount 2026-08-14 2026-08-28 Aug 14, 2026: $7.50. Unity New Release Discount 2026-08-14 2026-08-28 Aug 14, 2026: $15. Unity First Price 2026-08-14 2026-08-14 Nov 4, 2026: $15. Latest store price Aug 14, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price
$15Unity First Price 2026-08-14 2026-08-14
$7.50Unity New Release Discount 2026-08-14 2026-08-28
$7.50Unity New Release Discount 2026-08-14 2026-08-28

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Easy Ads for Unity LevelPlay

  • Tools, Systems & Learning > Game Templates & Systems
Easy Ads for Unity LevelPlay helps you monetize mobile games faster without LevelPlay boilerplate.

Paste your keys in the Setup Wizard, add EasyAdsManager to your first scene, and show ads with EasyAds.ShowInterstitial(), ShowRewarded(), ShowBanner(), or no-code UI triggers.

What you get

Setup Wizard - install LevelPlay, paste Android and iOS keys, run guided checks, and open the test scene

Simple static API - EasyAds.ShowInterstitial(), ShowRewarded(), ShowBanner(), and PreloadAll()

Events - Initialized, RewardGranted, InterstitialClosed, AdLoadFailed, and more

No-code triggers - connect UI buttons with ShowInterstitialTrigger, ShowRewardedTrigger, and ShowBannerTrigger

Test scene - load and show ads, validate IDFA and GAID, and launch the LevelPlay Test Suite

Tower game sample - interstitial ads on win or lose and rewarded ads to continue with GameManager.cs

iOS helpers - ATT and Info.plist setup, CocoaPods guidance, and Xcode workspace notes

Android helpers - Gradle and dependency resolver integration

Quick start

1. Import Easy Ads for Unity LevelPlay.
2. Open Tools → Easy Ads for Unity LevelPlay → Setup Wizard.
3. Install LevelPlay, paste App Keys and Ad Unit IDs, and save.
4. Add the EasyAdsManager prefab to your first scene.
5. Build to Android or iOS and test on a device.

Code example

using Imperello.EasyUnityAds;

EasyAds.ShowInterstitial();
EasyAds.ShowRewarded();
EasyAds.ShowBanner();

Subscribe to EasyAds.RewardGranted to grant in-game rewards; never grant rewards on button click alone.

Requires Unity LevelPlay through com.unity.services.levelplay.

Unity price last checked .

Prices and availability may change.