Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-08-07 2026-08-07 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Dynamic Glass Shader URP
- Art & Visuals > 3D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
The shader uses a normal map to distort the scene behind a transparent object, creating dynamic glass, frosted glass, rippled glass, warped windows, sci-fi panels, liquid containers, and other refractive surface effects.
Refraction strength can be adjusted directly from the Material Inspector. The normal map’s Tiling and Offset controls can also be used to change the scale and position of the distortion pattern.
The package includes six ready-to-use material presets:
• Black
• Blue
• Clear Glass
• Green
• Red
• Yellow
Also included are a glass prop model, a ready-to-use prefab, a demo scene, a 1024 × 1024 normal map, configured URP assets, and an English quick-start manual.
The effect uses URP’s Camera Opaque Texture and does not require a custom Renderer Feature or post-processing effect.
Important setup requirement:
Opaque Texture must be enabled in the active Universal Render Pipeline Asset. The camera’s Opaque Texture setting must be set to Use Pipeline Settings or On.