Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.98 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Dynamic 2D Map Generator
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
Key Features
- WFC Road Layout: Wave Function Collapse ensures every road tile is socket-compatible with its neighbours, producing organic, gap-free street networks.
- Zone System: Assign weighted zone types (Residential, Commercial, Industrial, etc.) to city blocks. Each zone carries its own ground base tile palette, building prefab list, and in-block prop settings.
- Variety-Aware Building Placement: A multi-pass sweep fills blocks with large footprint buildings first, then 1×1 gap-fillers. A smart sorting algorithm tracks per-block and global usage counts along with a spatial memory radius to prevent repetitive building clusters.
- In-Block Prop Generation: Leftover empty cells after building placement are filled with zone-specific props or Global props. Supports multi-cell prop footprints with configurable density and spacing.
- Footpath & Perimeter Props: A perimeter-walk algorithm correctly traces L-shaped, U-shaped, and irregular block outlines for footpath tile stamping and prop placement.
- Procedural Terrain: Perlin-noise-driven outer terrain with configurable noise scale and threshold. A road-distance field smoothly blends city edges into wilderness.
- Full Undo Support: Every placed object and tile operation is registered with Unity's Undo system.
Note: The Demo Scene uses Built-in compatible materials to support both the built-in Render Pipeline and URP projects. The generator itself is pipeline-agnostic. Depending on your project setup, you may optionally adjust or convert materials/shaders after import.