Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $428. The latest store price is $428, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $428 | Latest store price | |
| $428 | Unity Permanent Decrease 2026-10-19 2026-10-26 | |
| $642 | Unity First Price 2026-09-07 2026-09-07 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About DWG Loader
Load drawings at runtime or import them in the Editor. Geometry is batched into efficient meshes with per-entity pick IDs, so you can interact with individual lines, arcs, polylines, hatches, blocks, and text without spawning one GameObject per entity.
Key capabilities:
- Runtime and Editor loading (sync and async with frame-spread build for large sheets)
- Accurate 2D display: lines, fills, hatches, dashed/chain line styles, dimensions, blocks, and TextMeshPro labels (CJK-friendly)
- Layer visibility control at runtime
- GPU entity picking: click, tolerance pick, rectangle box-select, and selection highlight
- Orthographic pan/zoom camera helpers for CAD-style navigation
- Export to DXF, DWG, PDF, and BMP from code or Editor menus
- Five ready-to-run sample scenes covering import, async load, single pick, box select, and export
Rendering pipelines are detected automatically — Built-in, URP, and HDRP shaders are included. The package ships with a Windows x64 native plugin and sample CAD files. No legacy CAD Import dependency; integrate with a few lines of C# or use the provided examples.