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Dwarven Expedition Pack - Stylized Assets preview
Unity

Dwarven Expedition Pack - Stylized Assets

By Tobyfredson

FREE

Rated 5.0/5 from 9 ratings on Unity.

About Dwarven Expedition Pack - Stylized Assets

  • Theme > Stylized
  • Theme > Fantasy & Mythology
  • Theme > Buildings & Infrastructure
  • Art & Visuals > 3D
  • Art & Visuals > Textures & Materials
High-quality modular dungeon art package for games, FREE SAMPLES!
A stylized version of the full modular fantasy dungeon pack.


Compatibility


The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.


The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.


Features and version updates:


• PBR materials and 4k texture atlases
• 20 prefabs + helpers
• 20 models
• 7 ground tiles
• Extra texture tiles for detail overlays
• Extra PBR material tile from the full pack (non-stylized and not included in the full pack)
• Example scenes


Polycount and texture specifications:


• Triangle count LOD0


Structures:


- DungeonStructureHead: 3158 triangles
- DungeonGateDEP_ST: 1185 triangles
- DungeonStructureHeadDEP_ST: 12018 triangles
- DungeonStructureTowerDEP_ST: 152 triangles
- Dwarven Dungeon Entrance_Scene: 6332 triangles
- PillarA2DEP_ST: 476 triangles
- PillarADEP_ST: 586 triangles
- StoneArchDEP_ST: 1291 triangles
- SuportBeamsDEP_ST (4 models): 840 total triangles
- WallPropsDEP_ST (6 models): 703 total triangles


• Textures


This pack contains an early stylized version of the textures while the full pack is semi-realistic and higher quality.
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, (tile textures, smaller texture atlases, particles)
- Texture formats: "Tif" (all texture with alpha and merged maps (Metalness, Ao, gloss)/masked maps), "Png" (all albedo, normal maps and height maps)
(Number of textures counting only the albedo for each material):
- 2k Textures: 14 Including ground/ wall tiles and smaller atlases
- 4k Textures: 8 Including large structure and props atlases

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