About Dress Up Maids
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
Easy to work with
Perfect main / side character for your project
Compatible with most assets in my store
Key Features
A ton of customization options
Humanoid Rig (UE5)
Completely modular
A wonderful render scene
Apple ARKit Blendshapes
Adjustable body parts
Easy Color Change
Fully Rigged
Apple Blendshapes
Polycount | The Character does not have LOD system
Cat Maid
Faces 65292・Tris 126278・Verts 85101
Bunny Maid
Faces 39305・Tris 74670・Verts 42431
Human Maid
Faces 49789・Tris 84828・Verts 52768
Angel Maid
Faces 46743・Tris 89248・Verts 53333
Succubus Maid
Faces 54006・Tris 104052・Verts 59496
Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
ALSv4
3rd person standard animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast, butt, and nail size, as well as change the height and shape of bunny ears, and cat ears, switch between human and elf ears, and define the hair length/dress length, knee morph targets are also included.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Unity project
Supported version: 2021.3.45f2
Render pipelines: Built-in, URP, HDRP
Humanoid rig with eye bones, but no jaw bone
For facial animations use Blendshapes
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Physics is not included
AllPartsTogether.fbx file is included for customization
4K Textures
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
10 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Accessories, Demonic Wings, Angel Wings
Textures are packed for better optimization
Perfect main / side character for your project
Compatible with most assets in my store
Key Features
A ton of customization options
Humanoid Rig (UE5)
Completely modular
A wonderful render scene
Apple ARKit Blendshapes
Adjustable body parts
Easy Color Change
Fully Rigged
Apple Blendshapes
Polycount | The Character does not have LOD system
Cat Maid
Faces 65292・Tris 126278・Verts 85101
Bunny Maid
Faces 39305・Tris 74670・Verts 42431
Human Maid
Faces 49789・Tris 84828・Verts 52768
Angel Maid
Faces 46743・Tris 89248・Verts 53333
Succubus Maid
Faces 54006・Tris 104052・Verts 59496
Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
ALSv4
3rd person standard animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast, butt, and nail size, as well as change the height and shape of bunny ears, and cat ears, switch between human and elf ears, and define the hair length/dress length, knee morph targets are also included.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Unity project
Supported version: 2021.3.45f2
Render pipelines: Built-in, URP, HDRP
Humanoid rig with eye bones, but no jaw bone
For facial animations use Blendshapes
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Physics is not included
AllPartsTogether.fbx file is included for customization
4K Textures
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
10 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Accessories, Demonic Wings, Angel Wings
Textures are packed for better optimization