Screenshots and videos
Price history
Lowest recorded standalone price: $24.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Dragon Worm Snake
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Theme > Nature & Countryside
- Art & Visuals > 3D
Description
Dragon Worm is a high quality, production ready rigged and animated boss creature for Unreal Engine. It is designed for cinematic reveals, arena encounters and close ups where you need a believable giant wyrm without spending weeks on setup, rigging and animation.
The Dragon Worm uses a custom skeletal rig with a clean bone chain through the whole body, so it deforms smoothly with the included animations and is easy to animate further. The mesh is optimized for real time and keeps a strong, readable silhouette at boss scale.
This pack focuses on encounter-ready animations: burrow in/out, multiple attack variations, strong hit reactions, two posture states (upright and snake/ground), plus grab and throw and a clear death animation for finishing the fight. Length: approximately 30 meters (3000 cm) - perfect scale for a giant boss encounter.
Included Animations (26)
Attacks and actions:
DWorm_AttackA
DWorm_Attack_Left
DWorm_Attack_Right
DWorm_Attack_Air
DWorm_AttackD_AOE
DWorm_SnakeAttack
DWorm_GrabNThrow
Burrow:
DWorm_Burrow_In
DWorm_Burrow_Out
Reactions and death:
DWorm_HitReact_Front
DWorm_HitReact_Back
DWorm_HitReact_L
DWorm_HitReact_R
DWorm_Death
Idles and roars:
DWorm_IdleA
DWorm_IdleB
DWorm_Low_Idle
DWorm_Low_Idle_In
DWorm_Low_Idle_Out
DWorm_SnakeIdle
DWorm_Roar
DWorm_SnakeRoar
Crawl variations (animation clips included as movement variations, not a full locomotion system):
DWorm_Crawl
DWorm_CrawlSmallAmp
DWorm_CrawlSmallAmpSnake
DWorm_CrawlSnake
Dragon Worm is a high quality, production ready rigged and animated boss creature for Unreal Engine. It is designed for cinematic reveals, arena encounters and close ups where you need a believable giant wyrm without spending weeks on setup, rigging and animation.
The Dragon Worm uses a custom skeletal rig with a clean bone chain through the whole body, so it deforms smoothly with the included animations and is easy to animate further. The mesh is optimized for real time and keeps a strong, readable silhouette at boss scale.
This pack focuses on encounter-ready animations: burrow in/out, multiple attack variations, strong hit reactions, two posture states (upright and snake/ground), plus grab and throw and a clear death animation for finishing the fight. Length: approximately 30 meters (3000 cm) - perfect scale for a giant boss encounter.
Included Animations (26)
Attacks and actions:
DWorm_AttackA
DWorm_Attack_Left
DWorm_Attack_Right
DWorm_Attack_Air
DWorm_AttackD_AOE
DWorm_SnakeAttack
DWorm_GrabNThrow
Burrow:
DWorm_Burrow_In
DWorm_Burrow_Out
Reactions and death:
DWorm_HitReact_Front
DWorm_HitReact_Back
DWorm_HitReact_L
DWorm_HitReact_R
DWorm_Death
Idles and roars:
DWorm_IdleA
DWorm_IdleB
DWorm_Low_Idle
DWorm_Low_Idle_In
DWorm_Low_Idle_Out
DWorm_SnakeIdle
DWorm_Roar
DWorm_SnakeRoar
Crawl variations (animation clips included as movement variations, not a full locomotion system):
DWorm_Crawl
DWorm_CrawlSmallAmp
DWorm_CrawlSmallAmpSnake
DWorm_CrawlSnake
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