Unity
Dragon Crashers | UI Toolkit Sample Project
FREE
Rated 4.0/5 from 22 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Dragon Crashers | UI Toolkit Sample Project
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
UI Toolkit Sample - Dragon Crashers is an official Unity sample demonstrating how to create polished runtime game interfaces using UI Toolkit and UI Builder.
Based on the Dragon Crashers mini-RPG, the project provides a full-featured interface with menus, character screens, inventory, settings, and other common game UI examples.
Core Features:
Runtime UI built with UXML and USS
Responsive portrait and landscape layouts
Custom controls, tabbed views, sliders, and toggles
Character stats, inventory, shops, and gameplay UI
USS styling, themes, and animations
UI Toolkit runtime data binding (UI bound to ScriptableObjects)
Localization for text and images
SafeArea API support for mobile devices
Render Texture UI effects
Example project structure and UI architecture
Learn More:
User interface design and implementation in Unity
2D game art, animation, and lighting for artists
Getting Started:
Enter Play Mode to explore the interface. UI Toolkit interfaces are displayed in the Game view or UI Builder, rather than the Scene view.
When using UI Builder, select the appropriate theme from the Viewport menu to match the appearance shown in the Game view.
Compatibility:
Made for Unity 6000.5.10f1 or later
Uses the 2D Renderer in the Universal Render Pipeline (URP) 17.5.0
Designed for desktop, iOS, and Android
Licensing:
All the assets can be repurposed and added to your own projects. Review the full licence for usage and redistribution terms: Unity Companion License
Based on the Dragon Crashers mini-RPG, the project provides a full-featured interface with menus, character screens, inventory, settings, and other common game UI examples.
Core Features:
Runtime UI built with UXML and USS
Responsive portrait and landscape layouts
Custom controls, tabbed views, sliders, and toggles
Character stats, inventory, shops, and gameplay UI
USS styling, themes, and animations
UI Toolkit runtime data binding (UI bound to ScriptableObjects)
Localization for text and images
SafeArea API support for mobile devices
Render Texture UI effects
Example project structure and UI architecture
Learn More:
User interface design and implementation in Unity
2D game art, animation, and lighting for artists
Getting Started:
Enter Play Mode to explore the interface. UI Toolkit interfaces are displayed in the Game view or UI Builder, rather than the Scene view.
When using UI Builder, select the appropriate theme from the Viewport menu to match the appearance shown in the Game view.
Compatibility:
Made for Unity 6000.5.10f1 or later
Uses the 2D Renderer in the Universal Render Pipeline (URP) 17.5.0
Designed for desktop, iOS, and Android
Licensing:
All the assets can be repurposed and added to your own projects. Review the full licence for usage and redistribution terms: Unity Companion License