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Drag Ragdoll Rigidbody + Fly Camera preview
Unity

Drag Ragdoll Rigidbody + Fly Camera

By DevLocker

FREE

Rated 5.0/5 from 10 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Drag Ragdoll Rigidbody + Fly Camera 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 2, 2026: FREE. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About Drag Ragdoll Rigidbody + Fly Camera

  • Tools, Systems & Learning > Development Tools & Automation
======== Drag Ragdoll Rigidbody ========
Simple script to drag around ragdoll (or any object with Rigidbody) with the mouse. It works by temporarily attaching invisible spring joint to the clicked rigidbody and moving it with the mouse.
Useful for testing out the limits of your ragdoll setup.


Usage:
Attach the DragRigidbodyBetter script to an empty object in the scene. It will spawn dragged springs as child objects.


This script is a replacement for the now removed DragRigidbody that was packed with the Unity Standard Assets. It adds some neat features and controls like twisting, pin the springs and render the springs.


Controls:
Left mouse button on any rigidbody - drag it.
While dragging:
• Scroll wheel - drag object closer or further
• Space - pin active spring at current mouse position
• Delete - destroy all pinned springs
• Z/C - twist active spring to left or right


Troubleshooting:
If dragging rigidbodies doesn’t work, make sure the following conditions are met:
• Rigidbodies must have "Is Kinematic" turned off.
• Rigidbodies shouldn’t weigh too much. If they do, increase the drag force via the “Spring” value of script.
• Every rigidbody must have child colliders – colliders outside rigidbodies can’t be dragged.
• No other component is controlling the rigidbodies or colliders (for example Animator).


======== Fly Camera ========
Allows the game camera to be controlled like the editor Scene View camera (using right-click-drag + WASD). Just slap it on your camera and it will start working.
Very useful for game jams or prototyping.


Controls:
• WASD to move
• Q / E are up / down
• Hold Shift to speed up
• Pan with the middle mouse button
• Rotate with the right mouse button
• Scroll wheel - zoom


======== Links ========
GitHub


Icon made by Smashicons from www.flaticon.com

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