Unity
Dots Mesh Slicer
$20
Rated 4.0/5 from 4 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About Dots Mesh Slicer
This package provides a high-performance mesh slicer built as a Unity DOTS extension. It uses SIMD, Jobs, and Burst to slice meshes in milliseconds without garbage collection. The API is split into three levels: a high-level MonoBehaviour component for artists, a medium-level manager with custom modifiers for programmers, and a low-level helper class for pure DOTS jobs. Limitations include convex‑only fill/cap generation, no mesh separation, and no skinned mesh support.