Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34.99. The latest store price is $34.99, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $34.99 | Latest store price | |
| $34.99 | Unity New Release Discount 2026-11-06 2026-11-20 | |
| $34.99 | Unity New Release Discount 2026-11-06 2026-11-20 | |
| $49.99 | Unity First Price 2026-11-06 2026-11-06 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About DK Procedural City
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
On top of that core sits a full rendering and runtime layer: catalog-driven building prefabs, live traffic with signals and curved roundabout lanes, a pedestrian crowd that stays on the sidewalk and crosses only on a red light, a day/night cycle with lit windows and street lamps, weather (rain with reflective puddles, snow, fog), and a performance layer (mesh combining, GPU instancing, distance culling) proven on a 500x500, 690-building stress test.
Everything is customizable: drag your own building, vehicle and prop prefabs into the no-code catalog — nothing is hard-wired to the bundled demo models. A toolkit editor window exposes presets, seeds and generation settings without touching code. Works with URP, HDRP and Built-in from a single codebase.
Suitable for city-builders, traffic/driving games, open-world backdrops, architectural visualization, and any project that needs a populated urban environment without hand-placing every building.