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DirectX 11 Grass Shader preview
Unity

DirectX 11 Grass Shader

By Stix Games

$29.99

Rated 4.0/5 from 214 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $29.99.

Recorded prices for DirectX 11 Grass Shader 3 price observations from Jul 29, 2026 to Nov 1, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Jul 29, 2026: $29.99. Unity First Price 2026-07-29 2026-08-05 Jul 29, 2026: $14.99. Unity Discount 2026-07-29 2026-08-12 Nov 1, 2026: $29.99. Latest store price Jul 29, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$14.99Unity Discount 2026-07-29 2026-08-12
$29.99Unity First Price 2026-07-29 2026-08-05

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About DirectX 11 Grass Shader

  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
The DirectX 11 Grass Shader is an intuitive and easy way to achieve AAA graphics.

Native support for Windows with DirectX 11, PlayStation 4, and Xbox One. Supported render pipelines include the Universal Render Pipeline, High Definition Render Pipeline, and Built-in Render Pipeline. All other platforms are supported through the CPU fallback system.

Generates individual blades of grass directly on the GPU to achieve the dense fields of grass you have always wished for.

High performance through scalability from low to high end, by generating blades of grass directly on the GPU.

Easy to use with detailed documentation and easy to use controls, great results are a matter of minutes.

CPU Fallback allows systems that cannot use DirectX 11 to still use the optimized CPU fallback system.

Dynamic reaction to characters, vehicles, or any other game event.

Artistic control with a variety of included tools to paint grass where you want it or easily create texture atlases.

Highly customizable from underwater scenes to alien landscapes for every art style.

Features include support for Unity terrain and custom meshes, texture atlases, various lighting modes, moving platforms, advanced interaction system, grass painter, wind zones, and texture atlas creation tools.

Unity price last checked .

Prices and availability may change.