Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $21. The latest store price is $30.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $30 | Latest store price | |
| $30 | Unity First Price 2026-10-07 2026-10-07 | |
| $21 | Unity New Release Discount 2026-10-07 2026-10-21 | |
| $21 | Unity New Release Discount 2026-10-07 2026-10-21 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Dialogue Sounds Toolkit
- Audio > Sound Effects & Ambience
Dialogue Sounds Toolkit helps you create, organize and play expressive dialogue audio without tying your project to a specific text renderer or dialogue system. It also works perfectly alongside Text Animator!
Build the sound of your dialogues:
40 sounds, 8 categories, 400 variations: start immediately with a large built-in library of sound effects.
Works with any dialogue setup: connect Dialogue Sounds Toolkit to your own scripts, typewriter, text renderer or dialogue system and decide exactly when sounds should play. And it works great together with Text Animator for Unity!
Create diverse and layered sound palettes: combine Selector and Parallel clips to control ordering, randomize sounds, avoid repetition, create weighted variations, and play multiple clips together.
Shape every sound: fine-tune volume, pitch, randomized variations, delays, cooldowns, and character-specific behavior, then enhance it with ordered effect chains using reverb, echo, distortion, filters, compression, pitch shifting, EQ, and more.
Build reusable setups: share clips, settings, conditions, and effect chains across multiple characters and scenes through ScriptableObjects.
Dialogue Sounds Toolkit is not limited to dialogues either: you can use it for UI interactions, buttons, counters, terminals, notifications or any other repeated sound event in your game.
Build the sound of your dialogues:
40 sounds, 8 categories, 400 variations: start immediately with a large built-in library of sound effects.
Works with any dialogue setup: connect Dialogue Sounds Toolkit to your own scripts, typewriter, text renderer or dialogue system and decide exactly when sounds should play. And it works great together with Text Animator for Unity!
Create diverse and layered sound palettes: combine Selector and Parallel clips to control ordering, randomize sounds, avoid repetition, create weighted variations, and play multiple clips together.
Shape every sound: fine-tune volume, pitch, randomized variations, delays, cooldowns, and character-specific behavior, then enhance it with ordered effect chains using reverb, echo, distortion, filters, compression, pitch shifting, EQ, and more.
Build reusable setups: share clips, settings, conditions, and effect chains across multiple characters and scenes through ScriptableObjects.
Dialogue Sounds Toolkit is not limited to dialogues either: you can use it for UI interactions, buttons, counters, terminals, notifications or any other repeated sound event in your game.