Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.95. The latest store price is $19.95, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.95 | Latest store price |
About The Destructible Component
The Destructible Component is a lightweight, runtime mesh splitter that fractures any Read/Write mesh along one or more planes. It generates clean caps with planar UVs to a chosen channel, separates sides and caps into two submeshes for easy styling, and optionally adds convex colliders and rigidbodies with velocity and mass inheritance. It is renderer-agnostic across Built-in, URP, and HDRP, uses pooled scratch buffers to minimize garbage collection, and supports recursive fragmentation by depth or minimum volume. Triangulation adapts per case: fan for convex caps, ear-clipping for concave, and CDT when holes or constraints are present. Great for action, sim, and VFX—any project that needs convincing, controllable destruction without heavy authoring.