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Depth Gradient Fog preview
Unity

Depth Gradient Fog

By MonoLimbo

$7.99 $15.99 50% off

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.

Recorded prices for Depth Gradient Fog 4 price observations from Nov 4, 2026 to Nov 7, 2026. Lowest recorded price $7.99. Exact dates and prices are listed below. $0.00 $8.00 $15.99 Nov 4, 2026: $7.99. Unity New Release Discount 2026-11-04 2026-11-18 Nov 4, 2026: $7.99. Unity New Release Discount 2026-11-04 2026-11-18 Nov 4, 2026: $15.99. Unity First Price 2026-11-04 2026-11-04 Nov 7, 2026: $7.99. Latest store price Nov 4, 2026 Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$7.99Latest store price
$15.99Unity First Price 2026-11-04 2026-11-04
$7.99Unity New Release Discount 2026-11-04 2026-11-18
$7.99Unity New Release Discount 2026-11-04 2026-11-18

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Depth Gradient Fog

  • Art & Visuals > VFX
Unity's default fog is useful for basic distance fading, but it offers limited control over how atmospheric depth, color, height, sky, and lighting should behave.

Depth Gradient Fog expands on Unity's built-in fog with a flexible fullscreen URP fog system designed for stronger atmospheric control while remaining lightweight and easy to configure.

Fast to integrate and performance-focused. The system uses a single fullscreen pass and is designed as a lightweight alternative to more expensive volumetric solutions. Included editor auto-setup tools make installation and configuration quick, with a drag-and-drop workflow for getting started.

The system combines distance fog, near-to-far color gradients, optional height fog, skybox fog, horizon control, sun glow, ambient sky blending, and dithering in a single effect.

All settings are exposed through a standard Unity Volume Override, allowing the fog to work naturally with Global and Local Volumes, priorities, and volume blending.

Suitable for a wide range of projects, including:
- Horror and suspense games
- Atmospheric exploration games
- Outdoor environments
- Cinematic scenes
- Stylized environments
- Fantasy and sci-fi worlds
- Foggy forests, valleys, streets, and landscapes
- Prototypes and greyboxed environments

Use subtle settings for atmospheric haze and distant object separation, or push the effect further for dense and dramatic environments.

The system is fully customizable through the Volume inspector, with controls for fog falloff, density, distance, opacity, color, height, sunlight interaction, skybox behavior, horizon falloff, and dithering.

Depth Gradient Fog is designed for projects that need atmospheric depth and visual control without the additional complexity and cost of full volumetric fog.

Unity price last checked .

Prices and availability may change.