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Decalery preview
Unity

Decalery

By Mr F

$28

Rated 5.0/5 from 9 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14. The latest store price is $28.

Recorded prices for Decalery 4 price observations from Jul 29, 2026 to Nov 4, 2026. Lowest recorded price $14. Exact dates and prices are listed below. $0.00 $14.00 $28.00 Jul 29, 2026: $28. Unity First Price 2026-07-29 2026-08-05 Jul 29, 2026: $14. Unity Discount 2026-07-29 2026-08-12 Oct 7, 2026: $24.92. $25 Sale Nov 4, 2026: $28. Latest store price Jul 29, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$28Latest store price
$24.92$25 Sale
$14Unity Discount 2026-07-29 2026-08-12
$28Unity First Price 2026-07-29 2026-08-05

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Decalery

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
Decalery is a mesh-based decal system from the creator of Bakery.

It lets you imprint a decal of any shape on a mesh of any other shape. The resulting geometry is just a simple alpha-blended mesh, so decals can be easily rendered on any platform or render pipeline without additional overhead (apart from regular overdraw).

Decalery includes two separate decal generation systems, one for in-editor level design, and another for in-game runtime creation.

Features:
- Decals and receivers of any geometric shape.
- Lit and lightmapped decals. Decalery supports both built-in and Bakery lightmaps (including SH, MonoSH and Volumes).
- Deformable decals on skinned meshes.
- Decal shaders (mitigating Z-fighting and more) for URP, HDRP and the built-in render pipeline.
- A variety of techniques for runtime decal spawning.
- Trail-like runtime decals for e.g. skidmarks.

Tested on everything from Unity 5.6 to 6000.0.10, including built-in, URP and HDRP.
Bakery is not required for Decalery to work, but Decalery supports Bakery features.

This is the first release. In-editor decal system is well-tested and must work on all platforms. Runtime decals platform coverage is still being worked on. More features will be added soon.

Unity price last checked .

Prices and availability may change.