Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19. The latest store price is $19, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $19 | Latest store price |
About Deadly Mariposa Clara
- Theme > Western
- Theme > Military & Combat
- Art & Visuals > 2D
This package includes a high-quality 2D Cowboy character designed for professional game development.
The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.
The asset has never been used in any released game prior to being published for sale.
Key Features
- 46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run, Jump, Sit, Crouch, Aim, Shoot, Hit, Hurt, Take Damage, Sneak Walk, Push, Dash...
- Professional digital illustration
- Clean bone structure, easy to edit
- Works smoothly on Unity and multiple other game engines
- Character artwork is high-resolution, can be scaled up without losing detail
Included Files
Art & Source Files
- Original PNG character image set
- Photoshop (.PSD) layered file for editing
- Spine project file (.spine)
Exported Animation Files
- Binary Spine export (.skel.bytes) — ready for Unity
- JSON format 4.2 JSON exports: JSON format 3.8, JSON format 4.0
- Sprites frame by frame
- Atlas file (atlas.txt)
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
- Spine animation data (.json and .skel.bytes)
- Texture atlas (.atlas.txt + .png)
- Original Spine project (.spine)
- All source images (.png)
- Original layered PSD file for editing
- The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.
Compatibility
- Fully compatible with Unity (recommended)
Using the asset:
This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Benefits for Developers
- Save weeks of production time with ready-to-use, polished animations
- Easily integrate into any gameplay style: shooter, survival, platformer, adventure
- Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
- Scalable art ensures quality even on HD or 4K displays
- Ideal for solo developers, indie teams, students, or studios
License
- You may use this asset in unlimited commercial and non-commercial games.
- Redistribution or resale of the original files is not permitted.
The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.
The asset has never been used in any released game prior to being published for sale.
Key Features
- 46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run, Jump, Sit, Crouch, Aim, Shoot, Hit, Hurt, Take Damage, Sneak Walk, Push, Dash...
- Professional digital illustration
- Clean bone structure, easy to edit
- Works smoothly on Unity and multiple other game engines
- Character artwork is high-resolution, can be scaled up without losing detail
Included Files
Art & Source Files
- Original PNG character image set
- Photoshop (.PSD) layered file for editing
- Spine project file (.spine)
Exported Animation Files
- Binary Spine export (.skel.bytes) — ready for Unity
- JSON format 4.2 JSON exports: JSON format 3.8, JSON format 4.0
- Sprites frame by frame
- Atlas file (atlas.txt)
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
- Spine animation data (.json and .skel.bytes)
- Texture atlas (.atlas.txt + .png)
- Original Spine project (.spine)
- All source images (.png)
- Original layered PSD file for editing
- The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.
Compatibility
- Fully compatible with Unity (recommended)
Using the asset:
This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Benefits for Developers
- Save weeks of production time with ready-to-use, polished animations
- Easily integrate into any gameplay style: shooter, survival, platformer, adventure
- Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
- Scalable art ensures quality even on HD or 4K displays
- Ideal for solo developers, indie teams, students, or studios
License
- You may use this asset in unlimited commercial and non-commercial games.
- Redistribution or resale of the original files is not permitted.