Unity
Advanced Day–Night & Seasonal Sky System
$20
Rated 5.0/5 from 4 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About Advanced Day–Night & Seasonal Sky System
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Sci-fi & Space
Beautiful Skies. Zero Bloat.
Stop fighting with massive, over-engineered weather systems that hijack your project. Advanced, Lightweight Day–Night & Seasonal Sky System is a focused, high-performance lighting engine designed for developers who need professional day/night cycles without the overhead of a full weather simulation.
Whether you are building a low-poly RPG or a stylized adventure, this tool gives you deep control over your world’s atmosphere while remaining lightweight enough for mobile and VR.
✨ Why Choose This Over the Giants?
No "Black Box" Code: Clean, modular C# that doesn't break your render pipeline.
Workflow First: Includes a 360° Sky Visualizer so you can tweak sunsets without ever hitting "Play."
Content Ready: Comes with 21 Professional Seasonal Profiles (Alien, Arctic, Fantasy, Realistic, etc.) so your game looks good instantly.
🎨 Key Features
Complete Seasonal Engine: Don't just loop day and night—make your world evolve.
4-Season Support: Seamlessly blend lighting, fog, and exposure from Spring to Winter.
Smart Blending: The system interpolates everything—from ambient equator colors to moon tint—ensuring no hard transitions.
Lighting Windows: Define exact "Dawn," "Midday," and "Dusk" hours to perfectly time your golden hour.
☀️ Professional Skybox Management
Hybrid Modes: Use Unity's procedural sky, static cubemaps, or our Dual-Cubemap Blending for high-fidelity transitions.
Visualizer Tool: Preview your sky timeline, sun path, and moon phases directly in the Scene View with our custom Editor Window.
🌙 Advanced Celestial System
Realistic Moon Phases: Fully configurable lunar cycles with a custom moon shader (glow, shadows, fog influence).
Orbital Objects: Easily animate planets, satellites, or space stations with elliptical orbits and parallax correction.
Starfield System: Performant particle or mesh-based stars that fade in based on seasonal visibility.
🛠️ Developer-Centric Workflow
Clipboard Power: Copy/Paste seasonal settings instantly in the Inspector (huge time saver!).
Scene Lighting Controller: Includes example scripts for time-based streetlights, window emissives, and flicker effects.
Clean API: DayNightCycle.TimeOfDay and simple events like OnDusk or OnHourChanged make coding gameplay logic a breeze.
📦 Compatibility
Pipelines: Built-in & URP.
Unity Versions: 2021.3+, 6.000+.
Platforms: PC, Console, Mobile, VR/AR.
Requires: TextMeshPro
Note: The city shown in the demo video uses "SimplePoly City - Low Poly Assets" and is for demonstration purposes only.
Stop fighting with massive, over-engineered weather systems that hijack your project. Advanced, Lightweight Day–Night & Seasonal Sky System is a focused, high-performance lighting engine designed for developers who need professional day/night cycles without the overhead of a full weather simulation.
Whether you are building a low-poly RPG or a stylized adventure, this tool gives you deep control over your world’s atmosphere while remaining lightweight enough for mobile and VR.
✨ Why Choose This Over the Giants?
No "Black Box" Code: Clean, modular C# that doesn't break your render pipeline.
Workflow First: Includes a 360° Sky Visualizer so you can tweak sunsets without ever hitting "Play."
Content Ready: Comes with 21 Professional Seasonal Profiles (Alien, Arctic, Fantasy, Realistic, etc.) so your game looks good instantly.
🎨 Key Features
Complete Seasonal Engine: Don't just loop day and night—make your world evolve.
4-Season Support: Seamlessly blend lighting, fog, and exposure from Spring to Winter.
Smart Blending: The system interpolates everything—from ambient equator colors to moon tint—ensuring no hard transitions.
Lighting Windows: Define exact "Dawn," "Midday," and "Dusk" hours to perfectly time your golden hour.
☀️ Professional Skybox Management
Hybrid Modes: Use Unity's procedural sky, static cubemaps, or our Dual-Cubemap Blending for high-fidelity transitions.
Visualizer Tool: Preview your sky timeline, sun path, and moon phases directly in the Scene View with our custom Editor Window.
🌙 Advanced Celestial System
Realistic Moon Phases: Fully configurable lunar cycles with a custom moon shader (glow, shadows, fog influence).
Orbital Objects: Easily animate planets, satellites, or space stations with elliptical orbits and parallax correction.
Starfield System: Performant particle or mesh-based stars that fade in based on seasonal visibility.
🛠️ Developer-Centric Workflow
Clipboard Power: Copy/Paste seasonal settings instantly in the Inspector (huge time saver!).
Scene Lighting Controller: Includes example scripts for time-based streetlights, window emissives, and flicker effects.
Clean API: DayNightCycle.TimeOfDay and simple events like OnDusk or OnHourChanged make coding gameplay logic a breeze.
📦 Compatibility
Pipelines: Built-in & URP.
Unity Versions: 2021.3+, 6.000+.
Platforms: PC, Console, Mobile, VR/AR.
Requires: TextMeshPro
Note: The city shown in the demo video uses "SimplePoly City - Low Poly Assets" and is for demonstration purposes only.