Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $15 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Dark Fantasy Pillar / Column (Swirling) in Gold, Bronze and Infernal
- Theme > Stylized
- Theme > Fantasy & Mythology
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
Each Piece is optimized for real-time use and includes multiple LOD levels for performance scalability.
Collider
Each piece is assigned a convex autogenerated mesh collider.
Assembly
You can create lots of variation in height and look by adding more segments as well as rotating segments. There is already three heights precreated in the prefab folder for each material.
Material
Each pillar har three distinct color options: Gold, Bronze and Infernal. Infernal is a mix of black Lava-Stone and Reddish-Gold.
Triangle Count
The top piece contains 37.889 triangles at the highest LOD (Lod0). The Bottom piece is the second highest at 23.423 triangles at LOD0. The segments are lighter at 5.119 and 5.526 triangles each at LOD0.
Features
1 Dark Fantasy Pillar
Dark fantasy / stylized art direction
PBR materials
Multiple LODs per piece
Consistent scale and orientation for game-ready use
Demo scene for preview and inspection
Render Pipeline Support
This asset includes separate materials for:
Built-in Render Pipeline
Universal Render Pipeline (URP)
High Definition Render Pipeline (HDRP)
No project settings are modified on import.
An optional editor-only helper is included to assist with material assignment in URP and HDRP.
Screenshots
All screenshots were taken on the Built-in Render Pipeline and contain no post processing.
Demo Scene
A lightweight demo scene is included for preview purposes.
It contains a simple camera orbit controller for inspection only and does not modify project settings or input mappings.