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Damage FX preview
Unity

Damage FX

By FORGE3D

$19.50

Rated 5.0/5 from 12 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.50. The latest store price is $19.50, matching the lowest recorded price shown here.

Recorded prices for Damage FX 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $19.50. Exact dates and prices are listed below. $0.00 $9.75 $19.50 Nov 4, 2026: $19.50. Latest store price Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.50Latest store price

About Damage FX

  • Art & Visuals > VFX
Dynamic damage and mesh destruction with Damage FX shaders

The Dynamic Damage and Mesh Destruction with Damage FX Shaders is a powerful Unity asset that provides developers with a comprehensive solution for creating realistic damage effects on any 3D mesh. This asset allows users to apply damage to any mesh by revealing a layer of damaged surface in real-time, complete with a mask that can hide any damaged parts with an alpha cut.

With customizable damage effects, users can adjust the impact size, surface clip, dirt, and glow per impact point, allowing for the creation of unique and varied damage effects for any object in the game. The glow mask feature also fades over time, creating a more dynamic and realistic effect.

The asset is designed to be scale-independent and works seamlessly on any surface, with adjustable hit points that default to 200. Whether you're creating a first-person shooter or a destructible environment, this asset provides the tools necessary to create stunning and realistic damage effects that will set your game apart from the competition.

Whether you're starting with simple dirt splats, bullet holes, explosion breaches, or laser guns on the surface of any mesh, this asset gives you complete control over the points size, dirt mask, heat and edge glow, clip, and vertex displacement.

The effect is scale-independent and works on any surface, with a convex or regular Mesh Collider required to capture impact points. Local space coordinates can be provided directly into the shader to enhance the effect further.

Customized with Amplify Shader Editor

This package can be easily customized with the Amplify Shader Editor. The editor provides unlimited customization options by reusing the Damage FX Function, which blends perfectly within the existing node framework. The damage function is designed as an extension and can be easily combined with your existing shaders made with Amplify.

Please note that skinned meshes with animations are not supported, but any other animation will work out of the box.

- Real-time damage effects on any 3D mesh
- Adaptable to any weapon type and specific requirements
- Control over points size, dirt mask, heat, and edge glow
- Clip and vertex displacement
- Scale-independent and works on any surface
- Supports Standard, Universal and High Definition pipelines
- Easy to combine with existing shaders in the Amplify Shader Editor.
- Convex or regular Mesh Collider support
- Not compatible with skinned meshes with animations.

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