Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $17.48. The latest store price is $25.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price | |
| $24.99 | Unity First Price 2026-09-04 2026-09-04 | |
| $17.48 | Unity New Release Discount 2026-08-31 2026-09-07 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About CYW PBR Forge
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
CYW PBR Forge is a Unity Editor toolkit designed to simplify common PBR material workflows. It detects texture sets, corrects import settings, creates URP/Lit materials, packs texture channels, validates assets and safely assigns materials to selected objects.
The tool supports common naming conventions, including abbreviated Poly Haven-style names, and can process individual texture sets or multiple sets in batches.
Quick generation tools can create estimated Normal, Height, Roughness and Ambient Occlusion maps from a source texture. These generated maps are intended as practical starting points and may require adjustment depending on the source image.
Most actions are available both from the main editor window and directly through the Project window context menu, allowing common operations to be performed with only a few clicks.
CYW PBR Forge works locally inside Unity.
The tool supports common naming conventions, including abbreviated Poly Haven-style names, and can process individual texture sets or multiple sets in batches.
Quick generation tools can create estimated Normal, Height, Roughness and Ambient Occlusion maps from a source texture. These generated maps are intended as practical starting points and may require adjustment depending on the source image.
Most actions are available both from the main editor window and directly through the Project window context menu, allowing common operations to be performed with only a few clicks.
CYW PBR Forge works locally inside Unity.