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CustomPool preview
Unity

CustomPool

By liambilly

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for CustomPool 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Nov 1, 2026: $4.99. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price

About CustomPool

This is an efficient and easy-to-use object pooling system designed to enhance performance in your Unity projects. This package replaces the standard `Instantiate()` and `Destroy()` methods with `Pool.Spawn()` and `Pool.Despawn()`, optimizing object creation and management. By reusing objects instead of frequently instantiating and destroying them, your project can reduce memory overhead, improve frame rates, and minimize garbage collection spikes. Key Features: Object Pooling for GameObjects and Components, Flexible Spawning Options, Automatic Despawning, Minimal Code Integration. Benefits: Performance Optimization, Enhanced Development Efficiency, Problem Solving for frequent object creation scenarios.

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