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Custom Surface Builder AR preview
Unity

Custom Surface Builder AR

By Indie World

$29.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20.99. The latest store price is $29.99.

Recorded prices for Custom Surface Builder AR 5 price observations from Aug 25, 2026 to Nov 2, 2026. Lowest recorded price $20.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Aug 25, 2026: $20.99. Unity New Release Discount 2026-08-25 2026-09-08 Aug 25, 2026: $20.99. Unity New Release Discount 2026-08-25 2026-09-08 Aug 25, 2026: $20.99. Unity New Release Discount 2026-08-25 2026-09-08 Aug 25, 2026: $29.99. Unity First Price 2026-08-25 2026-08-25 Nov 2, 2026: $29.99. Latest store price Aug 25, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$29.99Unity First Price 2026-08-25 2026-08-25
$20.99Unity New Release Discount 2026-08-25 2026-09-08
$20.99Unity New Release Discount 2026-08-25 2026-09-08
$20.99Unity New Release Discount 2026-08-25 2026-09-08

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Custom Surface Builder AR

  • Tools, Systems & Learning > Level & World Building
Build, scale, and visualise AR surfaces in seconds. Custom Surface Builder AR is a production‑ready package for try‑on experiences. Users draw a custom boundary, then generate floors and/or walls with adjustable heights. Scale surfaces with vertical swipes, tap to select, and toggle visibility per surface type.

Key Features:
- Draw‑to‑Build: Place boundary points by tapping on detected surfaces; visual markers and real‑time line rendering guide the shape.
- Floor & Wall Generation: Generate polygonal floor meshes and vertical walls with configurable height.
- Gesture Scaling: Swipe up/down to adjust wall height in real time.
- Surface Selection: Tap any surface to select it; delete individual surfaces with confirmation.
- Visibility Toggles: Show/hide all floors or all walls independently.
- Undo/Redo: Full command‑pattern undo/redo stack for boundary drawing.
- Reset Safety: Clean, idempotent reset at any flow stage; no stale markers or listener leaks.
- Composition‑Root Architecture: No singletons, no global event hub; all dependencies wired via ARTryOnBootstrapper.
- Scoped Event Channels: SurfaceDrawingEvents, GeneratedSurfaceEvents, and OverlayEvents for modular communication.
- Full Test Coverage: 10+ unit tests covering placement, services, and selection.

Unity price last checked .

Prices and availability may change.