Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.99 | Latest store price | |
| $14.99 | Unity First Price 2026-10-14 2026-10-14 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Curved Carousel Menu Standard
- Art & Visuals > UI & GUI
Create character selectors, vehicle selectors, game-mode menus, inventory browsers, level selectors, card interfaces, item browsers, and other interactive UI experiences.
FEATURES
• Arc carousel layout
• Flat carousel layout
• 3D Ring carousel layout
• Vertical Wheel carousel layout
• Smooth snapping
• Configurable easing
• Drag and swipe navigation
• Mouse wheel navigation
• Previous and Next buttons
• Select button support
• Keyboard navigation
• Gamepad navigation
• Click-to-focus
• Item selection
• Optional looping
• Center-item highlighting
• Scale and opacity falloff
• Rotation and position animation
• Custom animation curves
• Layout transition animation
• Dynamic item creation
• Runtime item management
• Custom item prefabs
• Image, title, subtitle, icon, badge and custom content support
• ScriptableObject carousel data
• UnityEvents
• C# API
• Input Action Reference support
• Item pooling
• Multiple carousel support
• Custom Inspector
• Editor tools and layout preview
• Demo scene
• Demo content generator
• Documentation
LAYOUTS
ARC
A curved fan-style layout suitable for character, vehicle and game-mode selection.
FLAT
A horizontal layout with optional rotation and depth for a simple or cover-flow-style presentation.
3D RING
Places items around a 3D-style circular ring with configurable radius, perspective, rotation, depth and opacity.
VERTICAL WHEEL
A vertical picker/wheel layout suitable for menus, lists and selection interfaces.
CUSTOMIZATION
Use your own carousel item prefab and customize the artwork, images, titles, subtitles, icons, badges, highlights and other UI content.
Carousel settings can be adjusted through the Inspector or controlled from C#.
DATA
Carousel content can be created directly in the component or stored in reusable ScriptableObject data assets for sharing between scenes and carousels.
INPUT
Supports mouse drag, touch/swipe, mouse wheel, UI buttons, keyboard and gamepad navigation. Advanced users can also connect their own Input Action References.
PERFORMANCE
The carousel supports visible-item rendering and pooling so large item lists do not require every item to remain instantiated and visible.
USE CASES
• Character selection
• Vehicle selection
• Game mode selection
• Weapon selection
• Inventory interfaces
• Level selection
• Card selection
• Item browsers
• Media-style menus
• Game menus
• Other Unity UI selection interfaces
Curved Carousel Menu Standard is designed for developers who want a reusable carousel system with multiple layouts, customization options and a straightforward Unity workflow.