Advanced Culling System 2 - Complete Optimization Solution
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34.97. The latest store price is $69.95.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $69.95 | Latest store price | |
| $34.97 | $25 Sale |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Advanced Culling System 2 - Complete Optimization Solution
- Tools, Systems & Learning > Learning & Tutorials
Elevate your project's efficiency with ACS, a unique optimization solution for Unity. The Advanced Culling System is a versatile tool comprising two powerful modules: StaticCulling and DynamicCulling. These tools allow you to implement the most effective optimization strategy for your project.
Key Features:
- Compatible with All Render Pipelines
- Supported Across All Platforms that support Jobs
- Multi-Cameras Supported
- LOD (Level of Detail) Supported
- Easy of Use
- Tutorials Included
- Truly User-Friendly Interface
- Powered by Burst and Jobs Systems
- Optimization in Just a Few Clicks
StaticCulling Module allows preprocessing the visibility of objects, and then simply turning them on and off during runtime. This approach offers deep customization options and generates less load during runtime.
Advantages:
- Cull Meshes, LODGroups, Lights, and Custom Objects
- Transparency Support
- Create Custom Culling Targets and Cull Any Object Type
- Perfect for Small to Medium Scenes
Dynamic Culling is a module that simplifies the optimization of both static and dynamic objects, without the need for preprocessing.
Advantages:
- Support for Static and Dynamic Objects
- Cull Meshes, LODGroups, and Custom Objects
- Optimized for Instanced Objects
- No Preprocessing
- Capable of Handling Large and Complex Scenes
Experience a new level of optimization with Advanced Culling System!