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CsvUtility preview
Unity

CsvUtility

By PenguinGod

Current price
FREE
Lowest recorded
FREE
3 likes

Price history

Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for CsvUtility Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About CsvUtility

  • Tools, Systems & Learning > Development Tools & Automation
CsvUtility is designed to solve the cumbersome and repetitive workflow of handling CSV tables in Unity. With a clean 1-line API syntax mimicking JsonUtility, you can load and save data tables out-of-the-box.

Key Architecture & Advantages:

1. Complete Primitive & Enum Support:
Natively parses all primitive types (byte, int, float, bool, string, etc.) and custom Enums. It features smart formatting such as automatic string trimming and case-insensitive enum parsing to guarantee crash-free runtimes.

2. Dynamic 1-Element-1-Cell Collection Parsing:
Arrays, Lists, and Dictionaries are completely supported. CsvUtility automatically calculates the maximum length of your collections and expands CSV columns dynamically (1 Element = 1 Column mapping). It safely handles missing data with padding commas (,,) to prevent table-shifting bugs.

3. Deep Nested Classes & Structs:
Supports deep nesting of serializable custom classes and structs. Field scopes are safely preserved with structured header mapping.

[How to Use - Quick Sample]

// Load Data
MyData[] loadDatas = CsvUtility.CsvToArray(csvTextAsset.text);

// Save Data
string csvResult = CsvUtility.ArrayToCsv(loadDatas);

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