Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $84.50. The latest store price is $179.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $179 | Latest store price | |
| $179 | Unity Permanent Increase 2026-10-03 2026-10-10 | |
| $84.50 | Unity Discount 2026-07-15 2026-07-29 | |
| $169 | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Crystal Save Core Bundle
- Tools, Systems & Learning > Game Templates & Systems
Crystal Save Core Bundle includes Crystal Save Professional and the following Save Modules for: Game Creator 2 (all modules) by Catsoft, Love/Hate by PixelCrushers, Dialogue System by PixelCrushers, Quest Machine by PixelCrushers, Cozy Stylized Weather 3 by DistantLands, Ultimate Inventory by Opsive, Ultimate Character Controller by Opsive, The Visual Engine by Boxopobic. Crystal Save is a component-based, fully no-code (for Save and Load) save framework that drops into any Unity project—2D, 3D, VR, mobile or desktop—and instantly records scenes, prefabs, runtime objects, player settings and custom components. Other features are an Object Persistent Manager and User Settings Manager. Core Feature Set: Cloud + Local in one API, Version-safe Save Migration, Streaming Deferred Prefabs, Targeted Restore, Metadata Import (Beta), Pooled & Runtime Prefab Support, Persistent Manager, Event-rich API, MemoryPack Serializer, Prefab & Component Diffs, Scene-object registry + destroyed-object tracking, Screenshot & metadata mirroring, Non-Destructive Save Migration, Optional User Settings (JSON-backed). Genre-specific wins: Open-world / RPG, Roguelike / Survival, Shooter / Bullet-hell, Live-service / MMO-lite, Narrative / VN. What makes it special: No reflection-heavy polling, Inspector-first UX, Deterministic prefab IDs, Full source, no DLL lock-in, Non-destructive save migration.