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Crystal Character Creator Professional | Sculpt any Model & GC2 Integration preview
Unity

Crystal Character Creator Professional | Sculpt any Model & GC2 Integration

By Arawn

$499

Rated 5.0/5 from 7 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $249.50. The latest store price is $499.

Recorded prices for Crystal Character Creator Professional | Sculpt any Model & GC2 Integration 5 price observations from Jun 14, 2026 to Nov 3, 2026. Lowest recorded price $249.50. Exact dates and prices are listed below. $0.00 $249.50 $499.00 Jun 14, 2026: $249.50. Unity New Release Discount 2026-06-14 2026-06-28 Jun 14, 2026: $249.50. Unity New Release Discount 2026-06-14 2026-06-28 Jun 19, 2026: $499. Unity First Price 2026-06-19 2026-06-26 Aug 26, 2026: $249.50. Autumn Sale Nov 3, 2026: $499. Latest store price Jun 14, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$499Latest store price
$249.50Autumn Sale
$499Unity First Price 2026-06-19 2026-06-26
$249.50Unity New Release Discount 2026-06-14 2026-06-28
$249.50Unity New Release Discount 2026-06-14 2026-06-28

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Crystal Character Creator Professional | Sculpt any Model & GC2 Integration

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
Crystal Character Creator Professional brings a complete character customization and equipment authoring workflow directly into Unity.

Instead of locking your game to one fixed character model, Crystal Character Creator Professional is built around a model-agnostic equipment pipeline. It is designed to work across character models from different sources, so hair, helmets, clothing, armor, shoes, gloves, and accessories can be registered as modular equipment and mapped onto the active character rig.

The EquipmentManager is specifically designed to equip wearable content and map equipment rigs to the active character rig, with smart bone matching for different naming conventions and humanoid avatar role matching where available.

This means your character library and outfit library become much more reusable. A character model from one asset pack can become part of the same customization ecosystem as armor, outfits, hair, accessories, and body variations from another pack.

Professional adds:

C# source files instead of DLL-only distribution.
Expanded Equipment Fit Sculptor workflows.
Standalone Mesh Sculptor / Rigging Workbench.
Body Feature Archetype Mix.
Face Archetype Mix.
Face Feature Archetype Mix.
Painted body and face feature masks.
Hair Design Studio (Coming in Version 1.4.0)
Guided Rigs.
Auto Rig.
Twist and jiggle helper bones.
Weight painting and skinning tools.
Mesh cutting, attach, stitch, weld, and seam stabilization.
Body and seam diagnostics.
Scene toolbar workflow shortcuts.
FBX export toolbar shortcut.
Compact fit save option.
Crystal Save integration.
Game Creator 2 integration.
More advanced production repair and validation workflows.

For RPGs, action games, visual novels, avatar systems, survival games, multiplayer games, and NPC generators, this opens a workflow where your Unity Asset Store character content can be turned into a shared, interchangeable wardrobe instead of a collection of isolated, incompatible prefabs.

Professional is not only a runtime equipment system. It is an advanced Unity editor workflow for modular character equipment, mesh fitting, rigging, skinning, blendshapes, cutting, seam repair, diagnostics, and save-ready character customization.

Unlike Crystal Character Creator Standard, which is distributed as a DLL, Crystal Character Creator Professional ships as C# source files. This makes it the better edition for studios and advanced developers who want to inspect the implementation, integrate deeper gameplay logic, customize editor tools, adapt UI behavior, or build project-specific extensions.

Why Model-Agnostic Character Creation Matters

Most character customization systems are built around one base body, one skeleton, and one compatible wardrobe. Crystal Character Creator Professional is designed for a broader production problem: Unity projects often use characters and equipment from many different asset packs.

Professional helps turn those separate assets into a shared customization pipeline.

Use it to:
equip clothing, armor, helmets, hair, shoes, gloves, and accessories across compatible character rigs;
convert full character or outfit prefabs into reusable equipment prefabs;
map equipment bones to the player character with smart matching;
fit gear to different body shapes;
author body and equipment culling;
synchronize compatible blendshapes between body and equipment;
save and restore complete character appearances;
repair model issues that become visible during procedural deformation.

The system is built around the idea that equipment can come from many sources, but model quality still matters. Professional includes tools for detected character axes, selected-only seam stabilization, manual feature masks, weight cleanup, and diagnostics to make more third-party models usable inside Unity.

RPG-Style Character Creator Workflow Inside Unity

Crystal Character Creator Professional gives your project a runtime and editor workflow similar to a modern RPG character creator, without referencing or depending on any external character creation application.

Players or developers can work with:
body shape sliders;
body feature sliders;
face archetype sliders;
face feature sliders;
equipment selection;
outfit fitting;
colors and dyes;
saved presets;
thumbnails and preset galleries;
gamepad-friendly UI navigation;
runtime save/load integration.

Professional adds Body Feature Archetype Mix, Face Archetype Mix, Face Feature Archetype Mix, painted body and face feature masks, standalone sculpting, guided rigs, auto-rigging, mesh cutting, seam stabilization, diagnostics, and other production tools beyond the Standard edition feature set.

Unity price last checked .

Prices and availability may change.