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CRT Filter for URP & PixelPerfect preview
Unity

CRT Filter for URP & PixelPerfect

By curio124

$9.60

Rated 5.0/5 from 11 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.80. The latest store price is $9.60.

Recorded prices for CRT Filter for URP & PixelPerfect 3 price observations from Jul 29, 2026 to Oct 31, 2026. Lowest recorded price $4.80. Exact dates and prices are listed below. $0.00 $4.80 $9.60 Jul 29, 2026: $9.60. Unity First Price 2026-07-29 2026-08-05 Jul 29, 2026: $4.80. Unity Discount 2026-07-29 2026-08-12 Oct 31, 2026: $9.60. Latest store price Jul 29, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.60Latest store price
$4.80Unity Discount 2026-07-29 2026-08-12
$9.60Unity First Price 2026-07-29 2026-08-05

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About CRT Filter for URP & PixelPerfect

  • Theme > Retro & Arcade
  • Art & Visuals > VFX
It's a high-performance, easy to configure shader preconfigured for URP render pipeline by provided CRTRendererFeature that works out-of-the-box, but it's usable as a standalone shader as well. Configuration and instructions are provided for Unity 6 new render pipeline, but filter can be used also for Unity 2022.x.x or Unity 6 in the Compatibility Mode. All parameters can be configured in range from 0 to 100%. Supported parameters include screen bend and overscan to simulate CRT curvature, high-performance blur effect, pixel bleed to simulate phosphor and beam glow, pixel smidge, scanlines and aperture lines, animated shadow (interference) lines, animated noise, 8 glitch parameters, vignette, chromatic aberration with custom settings, brightness/contrast/gamma settings, and individual R G B settings. The filter uses a single-pass shader which creates little to no performance impact. When used on mobile devices, an alternate lite version of shader with limited effects but improved performance is provided. The filter works on any type of game but is especially suited for pixel art.

Unity price last checked .

Prices and availability may change.