Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.80. The latest store price is $9.60.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.60 | Latest store price | |
| $4.80 | Unity Discount 2026-07-29 2026-08-12 | |
| $9.60 | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About CRT Filter for URP & PixelPerfect
- Theme > Retro & Arcade
- Art & Visuals > VFX
It's a high-performance, easy to configure shader preconfigured for URP render pipeline by provided CRTRendererFeature that works out-of-the-box, but it's usable as a standalone shader as well. Configuration and instructions are provided for Unity 6 new render pipeline, but filter can be used also for Unity 2022.x.x or Unity 6 in the Compatibility Mode. All parameters can be configured in range from 0 to 100%. Supported parameters include screen bend and overscan to simulate CRT curvature, high-performance blur effect, pixel bleed to simulate phosphor and beam glow, pixel smidge, scanlines and aperture lines, animated shadow (interference) lines, animated noise, 8 glitch parameters, vignette, chromatic aberration with custom settings, brightness/contrast/gamma settings, and individual R G B settings. The filter uses a single-pass shader which creates little to no performance impact. When used on mobile devices, an alternate lite version of shader with limited effects but improved performance is provided. The filter works on any type of game but is especially suited for pixel art.