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Critter Volumetric Lighting preview
Unity

Critter Volumetric Lighting

By Nimble Fox

$34.99

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $34.99. The latest store price is $34.99, matching the lowest recorded price shown here.

Recorded prices for Critter Volumetric Lighting 1 price observations from Nov 3, 2026 to Nov 3, 2026. Lowest recorded price $34.99. Exact dates and prices are listed below. $0.00 $17.50 $34.99 Nov 3, 2026: $34.99. Latest store price Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$34.99Latest store price

About Critter Volumetric Lighting

  • Art & Visuals > VFX
Critter Volumetric Lighting is a full-screen post-processing effect that uses a custom shader to simulate how sunlight interacts with objects and clouds, creating distinct and stylized 3D beams of light. This asset is designed for stylistic top-down games and uses optimization techniques leveraging orthographic projection qualities to achieve pixel-perfect accuracy in ray placement and crisp edges without compromising performance. Multi-layered 3D cloud shadows interact dynamically with main light shadows. Rays from clouds and main light can be enabled simultaneously or independently. Stylized and precise rays with crisp edges and precise matching of shadows on objects' surfaces. Highly configurable manager script with a simplified interface for adjusting settings. Example material with simulated cloud shadows using a 3D noise function, along with a manager script that synchronizes all such materials with the volumetric light effect. Cloud shadows can be simulated in objects' materials or in mainlight cookie. This asset is specifically designed for top-down games, offering specialized settings to achieve exactly the visuals you would expect to see in a game with a stylistic art style.

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