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Crest Water 5 - Shallow Water preview
Unity

Crest Water 5 - Shallow Water

By Wave Harmonic

$80

Rated 4.0/5 from 3 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $40. The latest store price is $80.

Recorded prices for Crest Water 5 - Shallow Water 3 price observations from Jul 29, 2026 to Oct 31, 2026. Lowest recorded price $40. Exact dates and prices are listed below. $0.00 $40.00 $80.00 Jul 29, 2026: $80. Unity First Price 2026-07-29 2026-08-05 Jul 29, 2026: $40. Unity Discount 2026-07-29 2026-08-12 Oct 31, 2026: $80. Latest store price Jul 29, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$80Latest store price
$40Unity Discount 2026-07-29 2026-08-12
$80Unity First Price 2026-07-29 2026-08-05

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Crest Water 5 - Shallow Water

  • Art & Visuals > VFX
This package is not required for shallow water in Crest 5. Crest 5 has wave attenuation as it did with Crest 4. This is an alternative approach for those who want next-generation features.

The Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams.

When simulating shorelines, the simulation can static or follow the camera. When simulating streams, the final output can be baked to a texture for fantastic performance.

Being a simulation, results depend on water sources and the terrain/geometry being fed into the simulation.

We provide sample scenes, documentation, tooltips and validation.

Sample scene selection may not include ones shown in marketing materials and screenshots.

Features:

Simulate shallow areas of shorelines (static or movable)
Simulate streams with an option to baked the final output to a texture
Simulate shallow water generally

Limitations:

Baking is editor only

These known limitations may be solved in future versions.

Requires Crest 5 and must meet same requirements.

Unity price last checked .

Prices and availability may change.