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Crest Water 4 BIRP (Ocean, Rivers & Lakes) preview
Unity

Crest Water 4 BIRP (Ocean, Rivers & Lakes)

By Wave Harmonic

$100

Rated 5.0/5 from 5 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $50. The latest store price is $100.

Recorded prices for Crest Water 4 BIRP (Ocean, Rivers & Lakes) 3 price observations from Jul 15, 2026 to Oct 31, 2026. Lowest recorded price $50. Exact dates and prices are listed below. $0.00 $50.00 $100.00 Jul 15, 2026: $100. Unity First Price 2026-07-15 2026-07-22 Jul 15, 2026: $50. Unity Discount 2026-07-15 2026-07-29 Oct 31, 2026: $100. Latest store price Jul 15, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$100Latest store price
$50Unity Discount 2026-07-15 2026-07-29
$100Unity First Price 2026-07-15 2026-07-22

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Crest Water 4 BIRP (Ocean, Rivers & Lakes)

  • Theme > Realistic
  • Art & Visuals > VFX
Crest is a trusted water solution by many studios for its quality and performance. It has been implemented in several successful games and simulators and the subject of SIGGRAPH talks. Crest 5 is now available. Crest 4 will still continue to be supported with bug fixes and minor improvements. Workflow: Add water in minutes with three components (water surface, underwater and waves). Sane and balanced defaults. Several example scenes covering many use cases. Detailed help boxes display validation errors direct in the inspector with fix buttons to guide setup. Online documentation with embedded videos. Features: Unity 6 ready. State-of-the-art LOD system achieving class-leading performance. Innovative equalizer style wave authoring. Both FFT and Gerstner waves supported. Input system for modifying ocean data (like foam) using mesh, trail, line and particle renderers. Innovative wave spline technology to give detailed control over water simulation including rivers, lakes and shorelines. Simulated light transport including reflection, refraction, scattering, caustics approximation and shadowing. Underwater effect with partial submersion and meniscus. Query water displacement using GPU or CPU. Unity Server support suitable for authoritative servers (like MMOs). Shifting Origin component provided for large/open worlds. Dynamic wave simulation (ripple simulation) for dynamic object-water interaction including boat wakes. Shallow water - light scattering and wave attenuation. Foam simulated from waves and shorelines. Apply colour onto ocean surface similar to decals. Water volumes which can restrict rendering of both surface and underwater to a given geometry (eg sphere of water). Flow to enable horizontal motion of water surface. Physics interface with buoyancy implementations and support for Dynamic Water Physics 2. Flexible time synchronisation to support networking and cutscene Timelines. Surface clipping to carve hulls/caves out of water surface. Planar reflections (except VR). Deferred, Forward, Perspective, Orthographic and Stereo (VR/XR) rendering supported. Gaia Pro VS integration. Much more. Crest does not support OpenGL or WebGL and requires shader compilation target 4.5 or above. Crest 4 currently does not support WebGPU.

Unity price last checked .

Prices and availability may change.