Ultimate Cooking Starter Kit (Gameplay Assets) - Prototype Starter
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5.99. The latest store price is $5.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $5.99 | Latest store price | |
| $5.99 | Unity First Price 2026-10-05 2026-10-05 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Ultimate Cooking Starter Kit (Gameplay Assets) - Prototype Starter
- Theme > Nature & Countryside
- Art & Visuals > 3D
- Art & Visuals > Textures & Materials
Accelerate your development cycle with a 3D asset kit specifically engineered for prototyping cooking and interaction mechanics.
This pack is built for developers who need to focus on logic, not modeling. It provides a clean, modular visual framework that allows you to hook up your code to functional kitchen assets immediately. Every model is scaled and optimized to ensure that your prototype looks polished and professional from the first line of code.
What’s Inside?
The kit features 43 unique Static Meshes organized into functional categories:
Food & Ingredients (19): A variety of food items designed for inventory systems, ingredient processing, or recipe logic.
Kitchen & Farm Assets (24): Essential equipment, tools, and props with optimized pivot points for easy "socket" attachment and interaction.
Ready-to-Use Materials: Includes 2 Master Materials and 79 Material Instances for quick visual customization.
Why this pack is Dev-Friendly:
Interaction-Ready: Models are designed with pivots and hierarchies that make programming "pick-up," "open," or "use" actions seamless.
Advanced Customization: Easily change the color of any Material Instance to match your project's palette.
Flexible Grid System: Full control over the grid— toggle visibility on/off and adjust the grid size to fit your world-building needs.
VFX: no included.