Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-10-16 2026-10-16 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Conduit
- Tools, Systems & Learning > Development Tools & Automation
texture's compression gets changed to test something and never reverted. A
new team member imports assets without knowing the project's conventions.
Nobody notices until a build is larger than expected or a platform behaves
inconsistently.
Conduit governs import settings by folder. Define a policy once, and Conduit
keeps every texture, model, and audio clip in that folder — and its
subfolders — compliant with it, automatically at import time and on demand
whenever you ask.
- Folder-scoped policies apply automatically, so new assets inherit the right
settings without anyone remembering a convention.
- Drift detection scans the whole project or one folder and shows exactly
which asset, which property, and what it should be, instead of leaving you
to hunt for what's wrong.
- Simulation previews the settings a policy will apply to a specific asset
before anything is changed, so a policy edit can be checked before it runs.
- A build gate stops a non-compliant build automatically when a policy is set
to block, so drift can't silently reach a release.
- A command-line runner and JSON report let a CI pipeline check policy
compliance the same way the Editor does, with clear exit codes.
- Texture, model, and audio rules cover compression, mip maps, readability,
mesh optimization, load type, and more, with per-platform overrides for
texture and audio.
- Every workflow is also available from your own Editor scripts through a
single static API.
Requirements: Unity Editor only — Conduit adds nothing to player builds.
Verified on Unity 6000.3.10f1; other versions have not been verified.
This package includes the Conduit Runtime and Editor C# source exactly as it
ships in the product, licensed under the Unity Asset Store EULA. Full
documentation, including a getting-started guide and API reference, is
included in the package's Documentation folder.