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Conduit preview
Unity

Conduit

By Tools Studio

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Conduit 2 price observations from Oct 16, 2026 to Nov 6, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 16, 2026: $4.99. Unity First Price 2026-10-16 2026-10-16 Nov 6, 2026: $4.99. Latest store price Oct 16, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-10-16 2026-10-16

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Conduit

  • Tools, Systems & Learning > Development Tools & Automation
Import settings drift on a Unity project without anyone deciding it should. A

texture's compression gets changed to test something and never reverted. A

new team member imports assets without knowing the project's conventions.

Nobody notices until a build is larger than expected or a platform behaves

inconsistently.

Conduit governs import settings by folder. Define a policy once, and Conduit

keeps every texture, model, and audio clip in that folder — and its

subfolders — compliant with it, automatically at import time and on demand

whenever you ask.

- Folder-scoped policies apply automatically, so new assets inherit the right

settings without anyone remembering a convention.

- Drift detection scans the whole project or one folder and shows exactly

which asset, which property, and what it should be, instead of leaving you

to hunt for what's wrong.

- Simulation previews the settings a policy will apply to a specific asset

before anything is changed, so a policy edit can be checked before it runs.

- A build gate stops a non-compliant build automatically when a policy is set

to block, so drift can't silently reach a release.

- A command-line runner and JSON report let a CI pipeline check policy

compliance the same way the Editor does, with clear exit codes.

- Texture, model, and audio rules cover compression, mip maps, readability,

mesh optimization, load type, and more, with per-platform overrides for

texture and audio.

- Every workflow is also available from your own Editor scripts through a

single static API.

Requirements: Unity Editor only — Conduit adds nothing to player builds.
Verified on Unity 6000.3.10f1; other versions have not been verified.

This package includes the Conduit Runtime and Editor C# source exactly as it

ships in the product, licensed under the Unity Asset Store EULA. Full

documentation, including a getting-started guide and API reference, is

included in the package's Documentation folder.

Unity price last checked .

Prices and availability may change.