Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.99. The latest store price is $19.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.99 | Unity Permanent Increase 2026-09-26 2026-10-03 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Component Organizer
- Tools, Systems & Learning > Development Tools & Automation
The Component Organizer is a powerful Unity Editor extension designed to enhance your development workflow by providing an intuitive and efficient way to manage components on GameObjects. Say goodbye to cluttered inspectors and hello to a clean, organized, and productive workspace.
Key Features
Component Categorization: Group components into customizable categories with user-defined names and colors for quick identification and management.
Visibility Control: Hide or show components in the Unity Inspector to declutter your interface and focus on what matters most.
Advanced Component Management:Add components via a context menu or drag-and-drop.
Duplicate, move, or remove component references between categories.
Delete components directly from the GameObject when needed.
Property Editing: Edit component properties in a dedicated, lockable popup window for a focused and distraction-free experience.
Search Functionality: Quickly locate components within your organizer using a case-insensitive search bar.
Configuration Export/Import: Save and load organizer setups as JSON files, including component properties, for easy replication across GameObjects or projects.
Automatic Visibility Restoration: Ensures all components are visible when the organizer is removed or the application quits, preventing accidental data loss.
Intended Functionality
The Component Organizer is tailored for Unity developers working with complex GameObjects that have numerous components. It allows you to:
Organize components into logical groups (e.g., "Physics," "Visuals," "Audio") for improved clarity.
Hide non-essential components to streamline your workflow in the Editor.
Edit properties in a focused environment without losing context.
Export and import configurations to maintain consistency across multiple GameObjects or share setups with your team.
Dependencies
Requires Unity Editor 2019.4 or higher.
No external packages or plugins are needed.
Requirements for Use
Attach the ComponentOrganizer component to any GameObject.
The GameObject must have other components to organize.
This is an Editor-only tool and has no impact on runtime behavior.