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Companion / Pet System preview
Unity

Companion / Pet System

By SomeTimesAtNight

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Companion / Pet System 2 price observations from Aug 4, 2026 to Nov 6, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Aug 4, 2026: $4.99. Unity First Price 2026-08-04 2026-08-04 Nov 6, 2026: $4.99. Latest store price Aug 4, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-08-04 2026-08-04

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Companion / Pet System

Companion / Pet System is a lightweight Unity package designed to add a controllable companion system to your game. It provides a ready-to-use foundation for companions that can follow the player, wait in place, and improve through a simple upgrade system.

The package is suitable for RPG, adventure, survival, casual, cozy, prototype, and third-person projects. It can be used as a quick drop-in system for a small project or as a starting point for a larger companion feature.

The companion behavior is intentionally simple and easy to understand. A companion follows a target transform, keeps a configurable distance, stops when close enough, and can be switched into a wait mode. This makes it useful for games where the player needs a helper, follower, pet, partner, or support character.

The stats system includes level, upgrade points, movement speed, turn speed, follow distance, stopping distance, stamina, and loyalty. These values can be adjusted in the Inspector or modified through code, making the system easy to balance for different game styles.

A demo player controller is included to show basic movement and companion commands. You can use it for testing or replace it with your own player controller. The companion controller only needs a target transform, so it can be connected to almost any existing character setup.

The package also includes ready prefabs, Unity materials, a demo scene, and documentation in multiple formats. The code is commented to make it easier to understand, customize, and extend.

Unity price last checked .

Prices and availability may change.