About Commander: Male and Female Shikikan Officer
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
Commander: is a military game-ready asset that can be directly imported into your project. Whether it's a game, cinematic, or stream, it will perfectly fit. Packed with a ton of extra features! 2 Characters, 2 Outfits, Many unique hairstyles, Completely modular, A wonderful render scene, Fully Rigged with UE5/Humanoid Rig, Apple ARKit Blendshapes, Adjustable body parts, Underwear included, Easy Color Change, Advanced materials! Tons of customization, Optional Accessories - Cape & Peaked Cap, The Character does not have LOD system, Commander Boy Faces 23180 Tris 45295 Verts 27965, Commander Girl Faces 33598 Tris 65974 Verts 37824, Rig is based on the Humanoid Skeleton with additional bones, It was made in Maya without plugins and does not have controls, You can apply physics to different parts, Tested with various animations, Advanced Locomotion System v4, Standard 3rd person animations, Female Interactions Animations, Mocap Library, ARLS + Horse Animset, Succubus AnimSet, Valley of the Ancient, Close Combat: Swordsman, Lyra Starter Game, Perfectly calibrated 52 Apple Blendshapes, Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity, Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc, The model is completely modular! Remove or add any part. Or if you want, take clothes off completely, Body texture is censored. The uncensored texture can be requested, Adult parts are not modeled and do not have morphs or a rig. It’s a texture, To avoid body intersection through clothes, the body is sliced into pieces, Pieces that are beneath the clothes must be turned off or hidden, By doing that, you reduce the polycount! Full-Body is included, Underwear is included, Bonus Idle animation is included, Any other animations are not (!) included, Unity project 2021.3.451f1+, Render pipelines: Built-in, URP, HDRP, Both Advanced and Default Shaders, Humanoid rig with eye and jaw bone, For facial animations use Blendshapes, Physics are not (!) included, Wind Simulation for Hair! Easily add Tattoos and Scars! AllPartsTogether.fbx file is included for customization, Any Humanoid Animations from the store can be applied to this character, Please note, this is a character asset. It has no controls, scripts, etc, MatID Maps Skin, Eyes, and Outfit Parts, A MatID map is used for changing colors of a BaseColor Map by sections, You can use the Advanced Shader to change the colors easily, 4K Textures, 9 Texture sets: Body, Head, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut, Textures are packed for better optimization, Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps.