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CombatGirls RifleCharacterPack preview
Unity

CombatGirls RifleCharacterPack

By BIPER · 3d/characters/humanoids/humans

$60

Rated 4.0/5 from 15 ratings.

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About CombatGirls RifleCharacterPack

This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.

These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.

[IMPORTANT] Version 1.3.1 Update Notice
Version 1.3.1 includes important fixes related to Face Meshes, Material GUIDs, and prefab structure. Please review the changes carefully before applying the update.
For a stable update process, existing customers are strongly advised to test the update in a new project first. If merging it into an existing project, please make sure to back up your project beforehand.

Update Log
1.3.1
Fixed
- Fixed Smoothing Group warnings on Face Meshes
- Fixed duplicate GUID issues in Material Meta Files
- Improved Material stability when importing multiple CombatGirls packages
Moved
- Moved Humanoid_F_Weapon.prefab to: CombatGirlsCharacterPack/CombatGirls_Weapon/Humanoid_F_Weapon
Removed
- Removed the existing Mannequin_Weapon.unity Scene file: CombatGirlsCharacterPack/Humanoid_Bot/Mannequin_Weapon.unity

1.3
- Added 7 common emotion and facial animations across all packages.
- Added facial expression BlendShapes to Face_01 through Face_06
- Added the new Face_06 face type to all packages
- Added a UTS-based SDF face shadow system
- Added the SDF FaceShadowController for automatic face shadow control
- Unity 6 supports URP only
- Updated the minimum supported Unity version to Unity 2021.3.20f1
- Recommended Unity versions: Unity 2021.3.20f1 to Unity 6.3
- Updated the Unity 6 URP package so it can be run directly from the project
- Fixed an issue where weapon bones were not properly aligned with the Hand Bone
- Fixed inconsistent left-hand animation positions when holding rifle-type weapons
- Standardized weapon axes and alignment so weapons of the same type can be replaced using a single weapon socket

1.2.1
- Fixed an issue where the Unity shader package was not being applied correctly.
- The Unity 6 URP shader package has been fixed.

1.2
- Minimum Unity version updated from 2021.3.7f1 to 2021.3.20f1
- Combat Girl scene demo - major update
- Added Animations - directional aiming movement set

1.1 - Added Biperworks Tools : CombatGirls Modular Script

1.0.4 - It has been updated to allow the use of Magica Cloth 2 settings.

1.0.3 - Added 2animations : Reload / Supports Unity6 URP

1.0.2
- Added support for the Universal Render Pipeline (URP)!
- Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.

1.0.1 - Resolved reference errors during asset integration

1.0 - First Demo

3d model
Humanoid Bot(1) - base type mannequins created by biperworks.
Character FullBody(1)
Costume Cloth Set(1) + color(2)
Sportswear Cloth Set(1)
Hair(1)
face(6)
Weapon(2)

Animations(39) + Controller(1)
Base Type(14)
R_Idle
R_Walk
R_Run
R_Hit_Upper
R_Hit_Low
R_Evade
R_Stun
R_Die_F
R_Die_B
R_Crouch_Idle
R_Crouch_Walk
R_Crouch_Jog
R_TakeGun
R_PutGun

Aiming Type(25)
R_AimIdle
R_AimTurn_L90
R_AimTurn_R90
R_AimWalk_F
R_AimWalk_FL
R_AimWalk_FR
R_AimWalk_B
R_AimWalk_BL
R_AimWalk_BR
R_AimJog
R_Shoot
R_AutoShoot
R_Reload
R_Crouch_AimIdle
R_Crouch_AimTurn_L90
R_Crouch_AimTurn_R90
R_Crouch_AimWalk_F
R_Crouch_AimWalk_FL
R_Crouch_AimWalk_FR
R_Crouch_AimWalk_B
R_Crouch_AimWalk_BL
R_Crouch_AimWalk_BR
R_Crouch_Shoot
R_Crouch_AutoShoot
R_Crouch_Reload

Emotion Type(7)
CBG_Angry
CBG_Disappointment
CBG_Greeting
CBG_Sad
CBG_Shy
CBG_Smile
CBG_Surprise