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CombatGirls PistolCharacterPack preview
Unity

CombatGirls PistolCharacterPack

By BIPER · 3d/characters/humanoids/humans

$60

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About CombatGirls PistolCharacterPack

This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.These animations can be used in any style of art.It can be easily shared with all animations made up of humanoid rigs.Get professional animation supports from biperworks.[IMPORTANT] Version 1.3.1 Update NoticeVersion 1.3.1 includes important fixes related to Face Meshes, Material GUIDs, and prefab structure. Please review the changes carefully before applying the update.For a stable update process, existing customers are strongly advised to test the update in a new project first. If merging it into an existing project, please make sure to back up your project beforehand.**Update Log**1.3.1FixedFixed Smoothing Group warnings on Face MeshesFixed duplicate GUID issues in Material Meta FilesImproved Material stability when importing multiple CombatGirls packagesMovedMoved Humanoid_F_Weapon.prefab to:CombatGirlsCharacterPack/CombatGirls_Weapon/Humanoid_F_WeaponRemovedRemoved the existing Mannequin_Weapon.unity Scene file:CombatGirlsCharacterPack/Humanoid_Bot/Mannequin_Weapon.unity1.3⚠️ PLEASE READ: Essential Update Guide for Version 1.3Added 7 common emotion and facial animations across all packages. 🔗Facial VideoAdded facial expression BlendShapes to Face_01 through Face_06Added the new Face_06 face type to all packagesAdded a UTS-based SDF face shadow systemAdded the SDF FaceShadowController for automatic face shadow controlUnity 6 supports URP onlyUpdated the minimum supported Unity version to Unity 2021.3.20f1Recommended Unity versions: Unity 2021.3.20f1 to Unity 6.3Updated the Unity 6 URP package so it can be run directly from the projectFixed an issue where weapon bones were not properly aligned with the Hand BoneFixed inconsistent left-hand animation positions when holding rifle-type weaponsStandardized weapon axes and alignment so weapons of the same type can be replaced using a single weapon socket1.2.1Fixed an issue where the Unity shader package was not being applied correctly.The Unity 6 URP shader package has been fixed.1.2Minimum Unity version updated from 2021.3.7f1 to 2021.3.20f1Combat Girl scene demo - major updateAdded Animations - directional aiming movement set 🔗Video1.1 - Added Biperworks Tools : CombatGirls Modular Script 🔗Tutorial Video1.0.4 - It has been updated to allow the use of Magica Cloth 2 settings.1.0.3 - Added 2animations : Reload / Supports Unity6 URP 🔗 Download Unity6 URP1.0.2Added support for the Universal Render Pipeline (URP)!Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.1.0.1 - Resolved reference errors during asset integration1.0 - First Demo 🔗Video3d modelHumanoid Bot(1) - base type mannequins created by biperworks.Character FullBody(1)Costume Cloth Set(1) + color(4)Sportswear Cloth Set(1)Hair(1)face(6)Weapon(2)Animations(35) + Controller(1)Base Type(14)P_IdleP_WalkP_RunP_Hit_UpperP_Hit_LowP_EvadeP_StunP_Die_FP_Die_BP_Crouch_IdleP_Crouch_WalkP_Crouch_JogP_TakeGunP_PutGunAiming Type(21)P_AimIdleP_AimTurn_L90P_AimTurn_R90P_AimWalk_FP_AimWalk_FLP_AimWalk_FRP_AimWalk_BP_AimWalk_BLP_AimWalk_BRP_AimJogP_ShootP_Crouch_AimIdleP_Crouch_AimTurn_L90P_Crouch_AimTurn_R90P_Crouch_AimWalk_FP_Crouch_AimWalk_FLP_Crouch_AimWalk_FRP_Crouch_AimWalk_BP_Crouch_AimWalk_BLP_Crouch_AimWalk_BRP_Crouch_ShootEmotion Type(7)CBG_AngryCBG_DisappointmentCBG_GreetingCBG_SadCBG_ShyCBG_SmileCBG_Surprise