Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
FREE
Latest store price
FREE
Unity First Price 2026-08-17 2026-08-17
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
Bring your fantasy battles to life with a collection of 10 free, loop-ready combat music tracks created for encounters, boss fights, battle preparation, and action-driven gameplay. Each track has a specific gameplay purpose, making it easy to find suitable music for different scenarios and encounter types. Combat Flow — Combat Start Stinger. A short musical stinger designed to introduce combat encounters, signal danger, trigger enemy aggro, or transition from exploration into battle. Wrong Step — Ambush Combat Loop. Fast-paced combat music created for surprise attacks, ambushes, bandit encounters, and unexpected skirmishes. Beast Hunting — Creature Combat Loop. Designed for battles against wild creatures, monsters, beasts, wildlife, and other natural threats. Sentinels — Construct Combat Loop. A darker combat theme suited for encounters with ancient guardians, magical constructs, golems, animated statues, and forgotten machines. Destined to Win — Quick Combat Loop. A shorter, energetic battle theme ideal for minor encounters, random enemies, patrols, and fast-paced combat situations. Empower Thyself — Heroic Combat Loop. An orchestral battle theme for victorious moments, powerful abilities, climactic fights, and heroic gameplay sequences. Your Time Draws Near — Combat Preparation Loop. Atmospheric music created for moments before battle, approaching danger, enemy camps, tactical planning, and building tension. Guided by Oath — Party Combat Loop. Designed for party-based encounters, coordinated battles, dungeon groups, companions, and cooperative combat. The Messenger of Chaos — Boss Combat Loop. An intense orchestral battle theme for bosses, legendary enemies, final encounters, and high-stakes combat sequences. Blood for Blood — Combat End Stinger. A short musical stinger designed to conclude battles, celebrate victory, emphasize defeat, or transition back into exploration. Together, these tracks provide a flexible musical foundation for many of the most common combat situations found in fantasy games — from sudden ambushes and creature encounters to tense battle preparations, heroic victories, and unforgettable boss fights. Ten tracks. Two stingers. A ready-to-use musical starting point for your next fantasy adventure!
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