Unity
Combat AI Toolkit - Create Bosses & Enemies
$59
Rated 5.0/5 from 4 ratings on Unity.
About Combat AI Toolkit - Create Bosses & Enemies
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Learning & Tutorials
- Theme > Military & Combat
Boss AI Designer is a powerful and flexible system that lets you create everything from simple enemies to multi-phase boss fights — all within a unified, modular workflow.
Design combat behaviors, chain abilities, and control AI decisions with ease — while still having full freedom to customize and extend the system when needed.
Mobile Spider & Worm Pack — FREE WITH BOSS AI DESIGNER ($30 value)
📚 Documentation & Support
Step-by-step Documentation
Beginner-friendly Video Tutorials
⚡ Fast support via Discord for any questions or issues
⚔️ What You Can Create
Epic multi-phase boss fights
Simple enemies with basic attack logic
Ranged attackers, melee fighters, and hybrid AI
Unique combat behaviors using modular abilities
Whether you're building a mobile game or a full-scale action title, this system adapts to your needs.
🎯 Modular Ability System
Create and combine abilities to define how your AI behaves:
Charging attack
Fly and Projectile Attack
Ground Projectile Attack
Area attacks (meteors, thunder, etc.)
Teleportation
Melee Attack
Jump Attack
Spit Attack
Clone & summon systems
Weapon throw & recapture
Pick and Throw Ability
FlameThrower Attack
Chase Attack
Ground Slam Attack
Mix and match abilities to create completely unique bosses.
🧭 Smart Movement & Behavior
Directional movement system (8 directions)
Navigation-based AI movement
Optional IK spine look-at system
🔄 Phase-Based AI System
Control behavior based on health or conditions:
Define multiple combat phases
Assign different abilities per phase
Set min/max attack timing
Choose sequential or random execution
Fine-tune difficulty and pacing
🎮 Combat & Interaction System
Damage & health system
Boss health bar and UI
Hit reactions & impact effects
AI vs AI support (boss vs boss or enemies)
🧍 Player Controller (Included)
Mobile-ready joystick movement
Run, dodge, melee, shield
Touch-based rotation
Camera follow system
PC Controls included
🎬 What else?
Camera shake effects
Play Boss Dialogues
Boss name & UI elements
Defeat / victory panels
Sound integration
⚡ Designed for Flexibility
Create AI with 1 ability or 10+ abilities your choice
Works for bosses and enemies
Easy to set up, yet fully customizable
Full source code included for advanced modifications
🎯 Who Is This For?
Developers who want to save time building Boss in Game
Devs creating boss fights or combat-heavy games
Solo devs looking for plug-and-play flexibility
💡 Why Choose Boss AI Designer?
Instead of writing custom AI for every enemy,
you get a reusable, scalable system that grows with your game.
Design combat behaviors, chain abilities, and control AI decisions with ease — while still having full freedom to customize and extend the system when needed.
Mobile Spider & Worm Pack — FREE WITH BOSS AI DESIGNER ($30 value)
📚 Documentation & Support
Step-by-step Documentation
Beginner-friendly Video Tutorials
⚡ Fast support via Discord for any questions or issues
⚔️ What You Can Create
Epic multi-phase boss fights
Simple enemies with basic attack logic
Ranged attackers, melee fighters, and hybrid AI
Unique combat behaviors using modular abilities
Whether you're building a mobile game or a full-scale action title, this system adapts to your needs.
🎯 Modular Ability System
Create and combine abilities to define how your AI behaves:
Charging attack
Fly and Projectile Attack
Ground Projectile Attack
Area attacks (meteors, thunder, etc.)
Teleportation
Melee Attack
Jump Attack
Spit Attack
Clone & summon systems
Weapon throw & recapture
Pick and Throw Ability
FlameThrower Attack
Chase Attack
Ground Slam Attack
Mix and match abilities to create completely unique bosses.
🧭 Smart Movement & Behavior
Directional movement system (8 directions)
Navigation-based AI movement
Optional IK spine look-at system
🔄 Phase-Based AI System
Control behavior based on health or conditions:
Define multiple combat phases
Assign different abilities per phase
Set min/max attack timing
Choose sequential or random execution
Fine-tune difficulty and pacing
🎮 Combat & Interaction System
Damage & health system
Boss health bar and UI
Hit reactions & impact effects
AI vs AI support (boss vs boss or enemies)
🧍 Player Controller (Included)
Mobile-ready joystick movement
Run, dodge, melee, shield
Touch-based rotation
Camera follow system
PC Controls included
🎬 What else?
Camera shake effects
Play Boss Dialogues
Boss name & UI elements
Defeat / victory panels
Sound integration
⚡ Designed for Flexibility
Create AI with 1 ability or 10+ abilities your choice
Works for bosses and enemies
Easy to set up, yet fully customizable
Full source code included for advanced modifications
🎯 Who Is This For?
Developers who want to save time building Boss in Game
Devs creating boss fights or combat-heavy games
Solo devs looking for plug-and-play flexibility
💡 Why Choose Boss AI Designer?
Instead of writing custom AI for every enemy,
you get a reusable, scalable system that grows with your game.