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Color Replacer preview
Unity

Color Replacer

By AisenCorporation

FREE

Rated 5.0/5 from 3 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Color Replacer 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Oct 31, 2026: FREE. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About Color Replacer

  • Tools, Systems & Learning > Development Tools & Automation
Color Replacer is an Editor tool for Unity that scans open scenes, selection, project prefabs and materials, groups similar colors by tolerance and lets you replace them in bulk — safely and fast. Supports UI components, renderers (instance/shared), lights, camera background, particles (Color mode), and shader color properties via the modern Shader.GetProperty* API (with legacy fallback).

Key features:
- Scopes: Open Scenes · Selection Only · Project Prefabs · Project Materials
- Supported types: Image, RawImage, Text, TextMeshProUGUI, SpriteRenderer, LineRenderer (start/end), TrailRenderer (start/end), Light.color, Camera.backgroundColor, ParticleSystem.Main.startColor (Color mode), Material color properties (shader).
- Shader colors: Uses shader.GetPropertyCount/Name/Type (ShaderPropertyType.Color), with automatic fallback to ShaderUtil.* on older Unity.
- Grouping: Tolerance slider + optional Alpha matching to merge close colors into one group.
- Renderer handling: Choose between Instance material (renderer.material) and Shared material (renderer.sharedMaterial).
- Filters & search: Toolbar search (hex/name/property/asset), Name Filter, Include Inactive, Known Types First (skip reflection for speed).
- Palette: Save and reuse brand colors (stored in EditorPrefs).
- Safety: One Undo group for the whole operation; optional Auto Save Scenes/Assets.
- Dry-Run: Preview replacements without writing changes.
- Reports: Export CSV (scan/replace audit).

Quick start
1. Pick scope in Scope & Matching.
2. Scan / Refresh.
3. Select color groups on the left, review items on the right.
4. Set New Color (or pick from Palette).
5. Click Apply Replace or Preview (Dry Run).
6. (Optional) Export CSV.

Compatibility
- Unity 2019.1+: uses Shader.GetProperty*. Older versions auto-fallback to ShaderUtil.*.
- Works with Built-in, URP, HDRP (any shader that exposes Color properties).
- TextMeshPro is recommended (optional).

Color Replacer simplifies and speeds up color adjustments in Unity scenes by allowing developers to effortlessly replace colors on objects with just a few clicks.

Unity price last checked .

Prices and availability may change.